A fantasy · book audiobook.A fantasy · book audiobook.
The mountain peak of Koshtra Belorn scraped the sky like a spear of white stone, its slopes covered in ice that had never melted since the world was young. The air was so thin and cold that mortal lungs could barely draw breath, and the wind cut like a blade forged in the frozen halls of death itself.
Two figures stood upon that peak, facing each other across the ancient lists—a circle of level ground marked by stones that had stood there since before the memory of man.
One was Goldry Bluszco, Lord of Demonland, the strongest warrior in all the western lands. His red hair and beard were dusted with frost, his bare feet gripped the ice-crusted rock, and his breath plumed white in the killing air. He wore only a simple tunic and breeches, for wrestling required freedom of movement, and he had come to win.
The other was Gorice the Eleventh, King of Witchland, sorcerer and tyrant, whose thin frame and pale face belied the terrible power that dwelt within him. His eyes were chips of flint, his smile was cold as winter, and his voice, when he spoke, was soft and deadly.
"The Demon comes to meet his fate," said the King.
Goldry laughed, a great booming sound that echoed from the peaks and startled birds from their roosts a thousand feet below. "I come to meet you, old man. I come to win. The kingdom of Beshtria is ours by right, and I will prove it with my hands if I must."
Gorice smiled. "Confidence. Good. It will make your fall more... memorable."
They circled each other slowly, feet finding purchase on the treacherous ice. There were no rules here, no boundaries, no time limits. Only one would leave this peak alive.
The King struck first—moving with a speed that defied his apparent age, his hands reaching for Goldry's throat like striking snakes. But Goldry was faster. He caught the King's wrists and held, muscles straining against muscles, breath coming in sharp gasps.
Then Goldry pushed, and Gorice stumbled back.
The Demonlord pressed his advantage, driving forward with the strength that had made him famous throughout the world. He grabbed the King around the waist and lifted, trying to throw him to the ground. But Gorice twisted in his grasp, slipping free like water through fingers, and danced away across the ice.
Again and again they clashed. The King used cunning and sorcery, trying to blind Goldry, to weaken him, to find some chink in his guard. But Goldry was too strong, too steady, too sure. He weathered every attack and came back for more.
Far below, on the southern slopes, Lord Juss watched with grey, unreadable eyes. His brother Spitfire paced like a caged beast beside him, his quick temper barely contained. They had brought a company of their best warriors, but none could follow, none could help. This was Goldry's fight alone.
On the northern slopes, the witch-lords watched as well. Lord Corund stood like a mountain himself, his scarred face expressionless. Lord Corsus smiled his thin, cruel smile. And Lord Gro stood apart, his dreaming eyes fixed on the peak, his heart torn between the two worlds he could never quite choose between.
The sun climbed higher. The wind grew colder. And still they fought.
Then Gorice made his fatal mistake.
He lunged forward, reaching for Goldry's ankle, hoping to trip him and send him crashing onto the ice. But Goldry saw it coming. He stepped aside, caught the King by the back of his robe, and lifted him clear off the ground.
For a moment, Gorice hung in the air, his flint-chip eyes wide with something that might have been surprise, or fear, or rage. His arms flailed uselessly. His robes fluttered in the wind.
Goldry roared—a sound of pure triumph—and threw the King of Witchland with all his strength.
Gorice flew through the air like a broken doll. He struck the rocky ground at the edge of the summit and bounced, once, twice, and then he was falling, tumbling down the icy slopes of Koshtra Belorn, down and down and down, until his body vanished into the mists far below.
The witch-lords cried out in horror. The Demonlords cheered.
But on the peak, Goldry was not cheering.
A voice spoke in his mind. It was thin and cold, like wind through dead trees, like ice cracking on a frozen river. It was the voice of Gorice the Eleventh, though the King was dead and falling.
Curse you, Demon. Curse you and all your line. You have killed my body, but my spirit endures. And before it departs, I lay this doom upon you: you shall not return to your homeland. You shall not see your brothers again. You shall vanish from this world, and no power in heaven or earth shall find you.
Goldry opened his mouth to shout, to deny, to defy. But no sound came.
The air around him shimmered. The mountain seemed to spin. The sky went dark.
And when Juss and Spitfire reached the summit, climbing with desperate speed, they found nothing but ice and rock and the wind. Goldry Bluszco, the strongest of the Demonlords, was gone.
Juss stood on that empty peak, his grey eyes sweeping the horizon, his heart already knowing the truth. He had lost his brother. But he would not accept it. He would never accept it.
"I will find you," he whispered to the wind. "I will search to the ends of the earth and beyond. I will follow you into the halls of the dead if I must. But I will not rest until you are found."
The wind howled. The suns set. And the worm Ouroboros, the serpent that eats its own tail, turned another loop in its endless circle.
The sun rose slowly over the eastern sea, painting the waters in shades of gold and rose. High on the cliffs of Demonland, the great castle Galing caught the first light on its ancient stones, and the towers shone like beacons for all the land to see. For five hundred years the castle had stood there, looking out over the waves, and for five hundred years the Lords of Demonland had dwelt within its walls, keeping their people safe from all harm.
But on this morning, Lord Juss was not watching the sunrise with his usual quiet appreciation. He stood on the battlements, his grey eyes fixed on the northern horizon, his face troubled in a way that his brothers had not seen in years. Behind him, the castle stirred to life—servants lighting fires in the great hearths, guards changing shifts with practiced efficiency, the distant sound of his daughter Lira's laughter echoing from the gardens below. Normal sounds. Peaceful sounds. The sounds of a land that had known no war for a generation.
And yet Juss could not shake the feeling that something was coming.
He had felt it for weeks now. A restlessness in his bones that sleep could not cure. A weight in the air that made even the clearest day seem overcast. The animals were nervous—his own horse had started at shadows twice in the past week. The birds had stopped singing in the evenings. And twice he had dreamed of fire falling from the sky, of castles crumbling, of his brothers lying dead on fields of ash.
He had told no one of these dreams. What was there to tell? A lord could not go to his people and say, "I have had bad dreams, therefore we must prepare for war." They would think him mad, or worse, weak.
So he kept his counsel and watched the northern horizon.
"My lord?"
Juss turned. A sentry stood at the top of the battlements stairs, his young face pale beneath his helmet. The boy could not have been more than eighteen, one of Spitfire's trainees, and he looked as if he had seen a ghost.
"My lord, there are messengers at the gate. They come from the goblins of the mountains, and they beg audience with you. They say their news is urgent and will not wait."
The goblins. The mountain folk who kept to themselves and never troubled the lands of men. If they had sent messengers, something was very wrong.
Juss descended without a word, his long strides eating up the stairs. The sentry had to jog to keep up.
In the great hall, his brothers were already breaking their fast at the long oak table. Goldry sat at Juss's right hand, his red beard bristling with curiosity as he tore into a loaf of bread. Spitfire sat at Juss's left, his quick eyes flashing as he watched the door, already sensing that something was amiss.
"Goblins?" said Spitfire, setting down his cup. "They never come down from the mountains. What could they want?"
"We're about to find out," said Juss.
He took his seat at the head of the table and nodded to the guards. The great doors swung open, and the goblins were ushered in.
There were three of them—small folk, grey of skin and large of eye, dressed in simple clothes of woven mountain wool that were torn and travel-stained. They looked tired and frightened, as if they had traveled far and fast, fleeing from some great danger. The eldest among them could not meet Juss's eyes; his gaze kept darting to the windows, to the doors, as if he expected enemies to burst through at any moment.
He stepped forward and bowed low, lower than was needful, as if seeking protection before he had even asked for it.
"Lord Juss," he said, his voice trembling. "We have come to beg your aid. Our people are in great peril."
Juss gestured for him to continue, his grey eyes never leaving the goblin's face.
"It is Witchland."
The name fell like a stone into still water. Goldry's hand clenched into a fist on the table. Spitfire's eyes narrowed to slits. Even the servants in the corners of the hall froze in their tasks.
"Gorice the Eleventh still rules in Witchland," the goblin continued, his voice gaining strength as the words poured out. "He is old, but his power is greater than ever. He has found new magic, new allies. He has already taken the kingdoms to the east of us—Beshtria and Tirnog. Their people are enslaved, their lords are dead, their lands are ash. We have seen the refugees fleeing through the passes. We have heard their stories."
He paused, swallowing hard. "Now his eyes turn toward the mountains. He will destroy us, Lord Juss. He will destroy us all, and then he will come for you. The goblins are not warriors—we cannot stand against his armies. We have nowhere else to turn."
Silence filled the hall. Even the fire in the great hearth seemed to burn lower. Juss studied the goblin's face, weighing the truth of his words against the possibility of deception. But he saw only fear there, genuine and deep.
"Beshtria has fallen," said Goldry quietly. "We had treaties with them. We should have helped."
"We didn't know," said Spitfire, though his voice held no satisfaction in the correction. "How could we help what we didn't know? The witches moved faster than anyone expected."
Juss raised a hand, and both brothers fell silent. He looked at the goblin for a long moment, then spoke.
"You have traveled far," he said. "Rest now, and eat. We will consider what you have told us. You are safe within these walls."
The goblin bowed again, tears of gratitude welling in his large eyes. The guards led them away to be fed and housed, and the great doors closed behind them with a heavy thud.
When they were gone, the brothers turned to each other.
"If the goblins are right," said Goldry, "Witchland will not stop at the mountains. It will come here. To our homes. To our children."
"Then we prepare for war," said Spitfire, his eyes blazing. "Let us send word to all our lords, muster our armies, march on Witchland before it marches on us."
But Juss shook his head slowly. "Not yet. First we must know more. We must learn the truth of what passes in Witchland. Send scouts to the mountains. Send spies across the border. We will not strike blindly, nor will we wait helplessly. We will watch, and we will wait, and we will be ready."
The brothers agreed. Messengers were sent, scouts were dispatched, and in the great hall of Galing, the Lords of Demonland began to prepare for a war they hoped would never come.
That night, Juss sat alone in his chamber, staring at a map of the northern lands spread across his table. The mountains, the passes, the forests—all marked in careful detail. And beyond them, the dark space that represented Witchland, labeled only with a name and a question mark.
His daughter Lira found him there, her small face peeking around the door. She was twelve now, with her mother's dark hair and her father's grey eyes. Her mother had died when Lira was small—a fever that had swept through the castle, quick and merciless—and Juss had raised her alone ever since. She was the light of his life, the reason he fought for peace, the future he was trying to protect.
"Father? Are you worried?"
Juss smiled and beckoned her in. She crossed the room and climbed onto his lap as she had done since she was old enough to walk. He wrapped his arms around her and rested his chin on the top of her head.
"A little, child," he said. "But worry is the duty of lords. It means we care for our people."
Lira was quiet for a moment, her small hand tracing the lines of the map. "The goblins looked so scared. Will the witches really come?"
Juss was silent for a long moment. He could lie to her, tell her everything would be fine, send her back to bed with a kiss and a promise. But Lira was too smart for that, and he had never lied to her. Not once.
"I do not know," he said at last. "But if they do, we will be ready. I promise you that."
Lira nodded, satisfied. She trusted her father completely. He had never broken a promise to her, and she could not imagine he ever would.
"Will you tell me a story?" she asked. "About when you were young? About Mother?"
Juss smiled again, a softer smile than the one he wore in council. "Which one?"
"The one where you met her. At the harvest festival."
And so Juss told the story—of a young lord who had gone to a festival in the coastal villages and seen a dark-haired girl dancing in the firelight. Of how he had known, in that moment, that his life would never be the same. Of how she had laughed at his first clumsy attempts at courtship, and then laughed again when he finally got it right. Of their wedding, their years together, the birth of their daughter.
He did not tell the end of the story—the fever, the funeral, the long years of raising a child alone. Lira knew that part already. Tonight, they remembered only the beginning.
When she finally fell asleep in his arms, Juss carried her to her chamber and laid her gently in her bed. He stood for a long moment watching her sleep, her face peaceful in the candlelight.
Then he returned to his map and his worries, and the night stretched on before him.
Outside, the stars wheeled overhead, and in the north, in the dark land of Witchland, other eyes were watching, and other hands were sharpening other swords.
The worm Ouroboros was stirring.
Far to the north, beyond the grey mountains and the cold wastes, beyond the forests where no birds sang and the rivers ran black as ink, lay the land of Witchland. It was a grim country, given over to mists and shadows, where the sun seldom shone and the winds blew always chill. The hills were bare and rocky, the valleys deep and dark, and the few trees that grew there were twisted and strange, their branches reaching like the hands of drowning men.
In the heart of this land, upon a hill of black stone, stood the fortress of Carcë. It was an ancient place, built in ages past by hands that were not wholly human, and it had a brooding, evil look about it, as if it hated the very light that touched its walls. The towers rose high and jagged, like the teeth of some great beast, and from the highest flew the banner of Witchland: a scarlet serpent eating its own tail upon a field of black.
Within the fortress, in a great hall lit by smoking torches that burned with flames giving no warmth, sat King Gorice the Eleventh. He was a man of great age, though none knew exactly how old, for sorcery had preserved him beyond the natural span of men. His face was thin and cruel, with a pointed beard of iron-grey and eyes like chips of flint. He wore robes of black velvet, embroidered with silver runes that seemed to move in the torchlight, and on his finger was a ring of strange metal that glowed with its own faint light—a ring that had been old when his grandfather's grandfather was young.
Before him stood his witch-lords, the chief men of his kingdom, gathered at his summons.
Lord Corund sat at the head of the council table, a mountain of a man with shoulders like an ox and a face scarred from a hundred battles. He was the greatest warrior Witchland had ever produced, and he trusted his axe more than any words. His hands, resting on the table before him, were covered in old scars, and his knuckles were white where he gripped the edge of the wood, as if he could scarcely contain his strength even at rest. Beside him sat his three sons—Harban, the eldest, fierce and proud, already a veteran of border skirmishes; and two younger boys, barely men, who worshipped their father with all their hearts and dreamed of the day they would earn scars of their own.
Lord Corsus lounged at the table's edge, a lean, clever man with a smile that never reached his eyes. He was the King's torturer, his master of pains, and he loved his work as other men love food or drink or the warmth of a fire on a cold night. His fingers drummed constantly on the table—tap, tap, tap—a nervous habit that set everyone on edge, though whether from genuine nervousness or simply the pleasure of annoying others, none could say. He kept a dungeon full of screaming prisoners, and he visited them daily, emerging always with that same thin smile.
And at the far end of the table, separate from the others as if he did not quite belong among them, sat Lord Gro.
Gro was young—younger than the others by many years, younger even than Corund's sons—with a pale, thoughtful face and dark eyes that seemed always to be looking at something far away. He dressed simply, without the furs and jewels that the other witch-lords favored, and he spoke rarely, as if words cost him something precious. The others thought him strange, and they were right. Gro was different, and he knew it, and the knowledge sat heavy on his heart like a stone that could never be lifted.
Three years ago, he had traveled south.
It had been his own idea, born of a restlessness he could not name. He had asked the King for leave to explore the lands beyond the mountains, and Gorice, perhaps curious to see what the strange young lord would find, had granted it. So Gro had packed light provisions and ridden south, through the mountains and into the forests beyond, until at last he had come to the land that the witches spoke of with a mixture of contempt and fear: Demonland.
He had meant only to observe, to gather information, to return with reports that would please the King. But in Demonland, he had found something he had never expected.
He had found kindness.
Lord Juss had welcomed him to Galing, though he knew Gro was a witch-lord. The grey-eyed lord had invited him to sit at his own table, had asked him questions about his journey, his people, his thoughts on the world. Not the sharp, probing questions of an interrogator, but the genuine curiosity of one who wished to understand. Goldry had clapped him on the shoulder and made him laugh—actually laugh, a sound Gro had not realized he could make. Spitfire had challenged him to a friendly spar in the training yard and, when Gro had held his own, had praised his skill with genuine admiration.
They had treated him not as an enemy, not as a stranger, but as a man—as a friend.
He had stayed three weeks, and every day had been a revelation. The food was hot and plentiful. The fires burned bright. The people smiled and laughed and did not flinch when he passed. Children ran through the courtyards playing games, their shouts of joy echoing from the walls. At night, he had lain awake in a comfortable bed, staring at the ceiling, wondering what it would be like to live in such a place forever.
But he was a witch-lord. His oaths bound him. His fear bound him. And so he had returned to Carcë, carrying the memory of light in his heart like a wound that would not heal.
"Gro."
The King's voice cut through his reverie like a knife through silk. Gorice was looking at him with those flint-chip eyes, and Gro felt the weight of that gaze like a physical thing, pressing down on him, demanding answers.
"You have traveled in the south," said the King. "You know something of these Demonlords. The council has heard from Corund, who would crush them with his axe. From Corsus, who would poison them in their beds. Now I would hear from you. What say you? How do we break them?"
Gro chose his words with the care of a man walking through a minefield. One wrong step, and everything could explode.
"They are proud, my lord," he said carefully. "Prouder than any people I have encountered. And proud men can be tricked. They can be provoked into rash action. If we can make them strike first, if we can make them appear the aggressors, the other lands will see them as a threat. We will have allies who might otherwise have opposed us."
Gorice nodded slowly, his expression unreadable. "Yes. Pride is their weakness, as it is the weakness of all good men. We will use it against them."
He rose from his throne and walked to a great map spread upon the table, his robes whispering against the stone floor. His long finger traced the boundaries of Witchland, then moved south across the mountains, across the forests, until it touched the coast where Demonland lay.
"The goblins of the mountains," he said. "They are in our way. They are loyal to Demonland, or as loyal as such creatures can be. They must be dealt with first."
"I will crush them," said Corund eagerly, leaning forward. "Give me a thousand men, and I will sweep them from the peaks like dust before a broom."
"No," said the King. "Not crush. Frighten. Let them flee to Demonland. Let them carry tales of our power, exaggerated by fear. Let the Demonlords grow afraid, grow angry, grow rash. Then, when they move against us, we will be ready."
Corsus looked disappointed. His clever fingers had stopped their drumming, and his thin smile had faded slightly. He had wanted blood, or at least the chance to practice his arts on new subjects.
The King turned back to Gro. "You will go to the mountains. You will show the goblins our power, but you will not destroy them. Let them see enough to fear, not enough to fight. A few burned villages, a few dead warriors—enough to send them running, not enough to make them stand. Can you do this?"
Gro bowed his head. "I can, my lord."
"Then go. And remember: serve me well, and you will be rewarded. Serve me poorly, and you will wish you had never been born."
The dismissal was clear. Gro rose and left the hall, his heart heavy with dread. He did not want to frighten the goblins. He did not want to be part of this war. But he had no choice. He was bound to Witchland by chains he could not break—chains of oath, of fear, of belonging to a place that had never truly wanted him.
As he walked through the corridors of Carcë, he passed a narrow window that faced south. He stopped and looked out at the distant mountains, visible only as a faint line on the horizon. Beyond those mountains lay Demonland—green hills, warm fires, the sound of laughter.
"I'm sorry," he whispered to the wind. "I'm sorry for what I have to do."
But the wind gave him no answer, and he walked on into the darkness.
Behind him, in the council chamber, Gorice watched him go with those flint-chip eyes. He had seen the hesitation in Gro's voice, the faint note of longing when he spoke of the south. He had seen it before, in other lords who had grown soft, who had forgotten what it meant to be a witch.
Gro was a problem. But he was also useful, and useful men were not disposed of lightly. Not yet.
"Corund," said the King. "Muster the army. Let the Demons hear of our preparations. Let them see our strength and grow afraid."
Corund bowed, his scarred face splitting into a grin. "It shall be done, my lord."
"And Corsus—send your agents. Not to kill. To watch, to listen, to learn. I want to know everything that passes in Demonland. I want to know the thoughts of Juss, the dreams of Goldry, the fears of Spitfire. Bring me knowledge."
Corsus bowed, though his eyes still held disappointment. Knowledge was well and good, but it did not scream.
The council ended. The witch-lords dispersed to their duties. And in the depths of Carcë, something stirred in the darkness—the worm Ouroboros, waking from its long sleep, hungry for what was to come.
Three weeks later, Gro returned from the mountains.
He had done as the King commanded. He had taken a small force of witch warriors into the high passes, had burned three goblin villages, had killed enough of their defenders to send the rest fleeing in terror. He had watched them run—small, grey figures scrambling down the southern slopes, carrying their children, their old ones, whatever they could grab in their panic. And he had felt nothing but shame.
The goblins had done nothing to deserve this. They were not warriors, not enemies—just simple folk who wanted to live in peace in their mountain homes. And Gro had burned those homes, had watched them crumble into ash, had listened to the screams of the dying.
He had done it because the King commanded it. Because he was afraid. Because he did not know how to be anything other than what Witchland had made him.
Now he stood before the council once more, reporting on his mission. Corund nodded in approval. Corsus looked bored. And the King's flint-chip eyes studied him with that same unreadable expression.
"The goblins have fled to Demonland," Gro concluded. "They will carry tales of our power. The Demons will know that we are coming."
"Good," said Gorice. "Let them know. Let them tremble. Fear is a weapon, and we will use it well."
The council moved on to other matters—supplies, troop movements, the endless logistics of war. Gro listened with half an ear, his thoughts elsewhere. He was thinking of the goblins, of their terrified faces as they fled. He was thinking of Demonland, of the green hills and warm fires he had seen three years ago. He was thinking of Juss's grey eyes, and wondering if those eyes would look at him with the same kindness if they knew what he had done.
That night, he could not sleep.
He left his chamber and walked through the corridors of Carcë, his footsteps echoing on the cold stone. The fortress was quiet at this hour—even the prisoners in Corsus's dungeons had fallen silent, exhausted by their own screaming. Gro walked without purpose, without direction, simply moving through the darkness because staying still was worse.
He found himself in a part of the fortress he rarely visited—an old tower, long abandoned, its windows boarded up and its corridors thick with dust. He climbed the crumbling stairs to the top, pushed open a rotting door, and stepped out onto a narrow balcony.
The night air was cold and sharp. Stars wheeled overhead in patterns he had known since childhood. And to the south, just visible on the horizon, was the faint line of the mountains.
He stood there for a long time, staring south, thinking of everything he had lost and everything he had never had.
"Lord Gro."
The voice came from behind him, soft and unexpected. Gro spun, his hand reaching for a sword that was not there.
A figure stood in the doorway—a woman, young, with dark hair and grey eyes that caught the starlight. She wore simple clothes, not the rich fabrics of a witch-lord's household, and her face was pale with cold or fear.
"I'm sorry," she said quickly. "I didn't mean to startle you. I saw you from below, and I wondered who would be up here at this hour."
Gro relaxed slightly, though his heart still pounded. "Who are you? How did you get into this part of the fortress?"
"My name is Mera. I'm... I'm a servant in Lord Corund's household. I came here because—" She hesitated, then seemed to make a decision. "Because it's the only place I can be alone. No one comes here. No one watches."
Gro understood that better than she could know. "How long have you been in Carcë?"
"Three years. I was taken from my village in the eastern marches. My family is dead. I have no one." She said it simply, without self-pity, as if stating a fact. "I clean rooms and carry messages and try not to be noticed. It's... not a bad life, as such things go. Lord Corund's household is harsh but not cruel. But sometimes I need to be alone, to remember that I am still a person."
Gro looked at her for a long moment. She was young—younger than him, perhaps eighteen or nineteen—and her grey eyes held a depth of sorrow that he recognized. She was a prisoner, as surely as any in Corsus's dungeons, though her chains were invisible.
"My name is Gro," he said. "I am—"
"I know who you are," she said quietly. "Everyone knows the lord who dreams. They say you're strange. They say you don't belong here."
"They're right," said Gro. "On both counts."
Mera smiled—a small, sad smile that transformed her face. "Then we have something in common. Two people who don't belong, meeting in a place where no one belongs."
They stood together on the balcony, looking south at the distant mountains. Gro found himself telling her things he had never told anyone—about his journey to Demonland, about the kindness he had found there, about the shame that burned in his heart when he thought of what he had done to the goblins. She listened without judgment, without interruption, simply absorbing his words like rain falling on dry ground.
When he finished, she was quiet for a long moment. Then she said, "You could leave, you know."
"Leave? How? Where would I go?"
"South. To Demonland. To the people who were kind to you."
Gro shook his head. "They would never accept me. I am a witch-lord. I have done terrible things. I just burned villages and killed goblins. They would look at me and see only that."
Mera turned to face him, her grey eyes steady. "You don't know that. You're assuming. But you don't know."
She reached out and took his hand—a simple gesture, but one that sent a shock through him. When was the last time anyone had touched him with kindness? He could not remember.
"Think about it," she said. "That's all I ask. Just think about it."
Then she was gone, slipping back through the doorway and down the crumbling stairs, leaving Gro alone on the balcony with her words echoing in his mind.
He stayed there until dawn, watching the stars fade and the sky lighten in the east. And when he finally returned to his chamber, something had changed inside him. A seed had been planted. A possibility had been imagined.
He did not know what he would do with it. But for the first time in years, he allowed himself to hope.
The news reached Galing like a thunderbolt, carried by messengers who had ridden day and night through the mountain passes. King Gorice XI had issued an ultimatum. The kingdom of Beshtria, already under Witchland's heel, was to be formally annexed. Any who resisted would be destroyed. And the Lords of Demonland, bound by ancient treaties to defend Beshtria, must either submit to Witchland's demands or face immediate war.
Juss read the message twice, his grey eyes moving slowly over the words. Then he looked up at his brothers, who had gathered in the great hall at his summons.
"Beshtria has already fallen," he said quietly. "This is not about them. This is about us. Gorice wants a reason to invade, and he will have one whether we submit or resist."
Goldry's face was dark with rage, his red beard bristling. "Then let him have his war. We will give him a welcome he will not forget."
Spitfire nodded sharply, his quick eyes blazing. "Muster the armies. March north. Crush them before they cross the mountains."
But Juss shook his head. "War between our two nations would mean the deaths of thousands. The burning of countless villages. The suffering of innocents on both sides. The goblins have already lost everything. Do you want our people to share their fate?"
"What choice do we have?" Goldry demanded. "Submit? Let the witches take whatever they want? You know as well as I do that submission would only delay the inevitable. Gorice will not stop until all the lands between the mountains and the sea are under his heel."
Juss was silent for a long moment, staring at the message in his hands. Then he looked up, and his eyes held a light that his brothers had not seen since the day Goldry vanished.
"There is another way."
He laid out the ancient custom—single combat between champions, winner takes all. It was a tradition older than either of their nations, dating back to the time when the gods themselves walked among men. If the Demon champion defeated the Witch King, Beshtria would be free and Witchland would withdraw its claim forever. If the Witch King won, Demonland would renounce all right to Beshtria and pay a tribute in gold.
Goldry was on his feet instantly, his great voice filling the hall. "I will do it. Let me face this sorcerer-king. I will throw him from the mountain as I would any other enemy. I will—"
He stopped. The memory of that day on Koshtra Belorn hung in the air between them—the empty peak, the vanished brother, the years of searching. Juss saw the flicker of fear in Goldry's eyes, quickly masked, and his heart ached for what his brother had endured.
"No," Juss said quietly. "You will not."
Goldry stared at him. "What? Juss, I am the strongest. You know this. If anyone can defeat Gorice, it is me."
"You already faced a King of Witchland in single combat," Juss reminded him. "You won. And you paid the price. I will not risk you again."
"That was different. That was Gorice the Eleventh. This is—"
"Gorice the Twelfth. A new king, yes. But the same sorcery, the same cruelty, the same hunger for power. And if you vanish again, if that curse takes you a second time—" Juss's voice caught, just for a moment. "I cannot lose you again, Goldry. I cannot."
The hall fell silent. Spitfire looked away, his quick eyes bright with unshed tears. Even Brandoch Daha, who had arrived from the coast that morning, studied the floor as if it held the secrets of the universe.
Goldry opened his mouth to argue, then closed it again. He saw the fear in his brother's eyes—not fear of the witches, but fear of losing him. And he understood, perhaps for the first time, what those years of searching had cost Juss.
"Then who?" he asked quietly. "If not me, then who?"
Juss rose from his seat. "I will go."
The protests were immediate and furious. Spitfire argued, pleaded, raged. Goldry added his voice, pointing out that Juss was the lord of Demonland, that his place was here, that if he fell the nation would be leaderless. Brandoch Daha, ever the strategist, pointed out the risks and the odds.
But Juss was unmovable. "I am the lord of Demonland," he said. "The responsibility is mine. If I fall, Goldry will lead. If Goldry falls, Spitfire will lead. Our line endures. But this challenge must be met by the one who bears the weight of the crown."
In the end, they agreed. Juss would go. Goldry would remain in Demonland, ready to lead the defense if the worst happened. Spitfire would accompany Juss to the mountain, along with a company of their best warriors. And Brandoch Daha would watch the coasts, ready to mobilize the fleet if the witches attempted a sea attack.
The day of the contest dawned cold and clear—just as it had on that other day, so long ago, when Goldry had faced Gorice the Eleventh. The peak of Koshtra Belorn rose against the sky, white with snow, its slopes glittering in the pale sunlight. At its base, on either side, the representatives of both nations had gathered to watch.
Juss made the ascent alone, as the ancient customs required. He wore only a simple tunic and breeches, his feet bare upon the frozen rock, his breath pluming white in the thin air. Behind him, far below, he could see Spitfire's small figure, motionless as a statue, watching.
At the summit, Gorice the Twelfth waited.
He was younger than his predecessor, perhaps forty years old, with a lean, wolfish face and eyes that held the same flint-chip gleam. He wore black armor, intricately worked with silver runes that seemed to writhe in the light, and in his hand he carried a sword that glowed faintly with its own inner fire.
"The Lord of Demonland," he said, his voice soft and mocking. "I had expected your brother. The strong one. The famous wrestler. Instead they send me a grey-eyed scholar who would be more at home in a library."
Juss drew his sword—the same blade that had served him through a hundred battles, unadorned but deadly. "My brother has already defeated one King of Witchland. I thought I would give you a chance to face someone less experienced. It seemed only fair."
Gorice's eyes narrowed. The mockery faded from his face, replaced by something colder. "You have a sharp tongue, Demon. Let us see if your sword is as sharp."
They circled each other slowly, feet finding purchase on the icy rock. The wind howled around them, whipping snow into their faces, but neither man flinched.
Then Gorice struck.
He moved with a speed that was almost supernatural, his glowing sword leaving trails of light in the air. Juss met the blow with his own blade, and the shock of impact rang through his arms. The Witch King was strong—stronger than he looked—and his sword carried a strange heat that made Juss's hands feel as if they were burning.
But Juss had faced worse. He had climbed the Mountain of Fire, had fought a demon older than the stars. He did not flinch.
They fought across the peak, back and forth, each testing the other's strength and skill. Gorice used sorcery as well as steel—whispering words that made the air itself seem to thicken, casting shadows that reached for Juss like living things. But Juss had learned something on his journey to the edge of the world, something the Oracle had taught him without words: that true courage was not the absence of fear, but the refusal to let fear rule.
He fought on.
The sun climbed higher. The wind grew colder. And still they fought.
Gorice began to tire. His blows came slower, his sorcery weaker. The demon-fire in his sword flickered and dimmed. And Juss, drawing on reserves of strength he had not known he possessed, pressed his advantage.
In the end, it was not strength that decided the battle, but a moment of distraction. Gorice glanced, just for an instant, toward the northern slopes where his witch-lords waited. And in that instant, Juss struck.
His sword slid between Gorice's ribs, deep into his side. The Witch King fell to his knees, his glowing sword clattering on the ice, his hands clutching at the wound.
Juss stood over him, his blade dripping, his breath coming in great gasps. He could finish it. One more stroke, and the war would be over before it began.
But he did not strike.
"I yield," Gorice gasped. "The challenge is yours. Beshtria is free. Witchland will not contest it."
Juss looked down at him for a long moment. Then he sheathed his sword.
"Live, then," he said. "And remember this day. Remember that Demonland does not seek war, but neither does it flee from it. Go back to your kingdom and tell them what you have learned."
He turned and walked away, leaving the Witch King kneeling on the ice. Behind him, the wind howled, and the worm Ouroboros turned another loop in its endless circle.
The victory on Koshtra Belorn should have been a moment of pure triumph. Juss had defeated the Witch King in single combat. Beshtria was free. War had been averted. The goblins could return to their mountains in peace.
But as Juss descended the peak, greeted by Spitfire's wild cheers and the embraces of his warriors, he could not shake the feeling that something was wrong. The victory had come too easily. Gorice had yielded too quickly. And in his eyes, in that final moment before Juss sheathed his sword, there had been something that looked almost like satisfaction.
It was three days later that the news reached Galing.
Juss was in the great hall, reviewing reports from the border, when the messenger arrived. The man was pale and travel-stained, his clothes those of a mountain guide, and he looked as if he had not slept in a week.
"Lord Juss," he gasped, falling to one knee. "I come from the mountains. From Koshtra Belorn. There's something you need to see."
Juss was on his feet instantly. "What is it? Speak."
The messenger hesitated, then held out a folded parchment. "We found this on the peak. Tucked into a crevice in the rock, as if someone had hidden it there."
Juss took the parchment and unfolded it. The handwriting was Goldry's—he would have known it anywhere, bold and strong, the letters pressed deep into the page as if written with desperate force.
Juss—
If you find this, know that I am not dead. The curse did not kill me. It sent me somewhere else—a place of fire and shadow, where a mountain burns eternally and demons guard the slopes. I do not know how long I have been here. Time moves strangely. But I know that I cannot escape alone.
They call it Zora Rach. The Mountain of Fire. It lies beyond the lands we know, in the east, in a place called Impland. A demon guards me, ancient and terrible. I have tried to fight it, but my chains hold me fast.
Come for me, brother. I know you will. You have never failed me, and I do not believe you will fail me now.
Goldry
Juss read the message three times, his grey eyes moving slowly over each word. Then he looked up at the messenger.
"Where did you find this?"
"On the peak, my lord. As I said. We were searching for—" The messenger hesitated. "For any trace of Lord Goldry. It's been years, but some of us still search. We climb the mountain once a year, on the anniversary of the wrestling match, just in case. This year, we found this."
Years. It had been years since Goldry vanished. Juss had never stopped searching, never stopped hoping, but the hope had grown thin and worn. Now this.
Spitfire appeared at his elbow, having been summoned by a servant. "What is it? What's happened?"
Juss handed him the parchment. Spitfire read it, his quick eyes widening with each word. When he finished, he looked up at Juss with an expression that held equal parts hope and fear.
"He's alive. After all this time, he's alive."
"Yes," said Juss. "And he's imprisoned on a mountain called Zora Rach, in a land called Impland. I've never heard of either."
"Neither have I," said Spitfire. "But if the message is real—"
"It's real. I know Goldry's handwriting. I know his voice in these words." Juss folded the parchment carefully and tucked it into his shirt, next to his heart. "I have to go. I have to find him."
Spitfire nodded, understanding completely. "Then I go with you."
"No. You stay here and guard Demonland. The witches are defeated, but they are not destroyed. Gorice yielded, but he will not forget. If both of us leave, and if something goes wrong—"
"Nothing will go wrong."
"Famous last words," said Juss, but he smiled as he said it. "No, Spitfire. You stay. Goldry is my blood. I will find him, or I will die trying. But if I die, someone must lead our people. That someone is you."
Spitfire wanted to argue, but he saw the look in Juss's eyes—the same look that had been there when Goldry vanished, the look of a man who would not be turned from his purpose. So he nodded, and clasped his brother's hand, and wished him godspeed.
Juss departed at dawn, riding south and east with a small company of picked men. They traveled for many days, through lands that grew increasingly strange, until they came to the shores of the nameless sea. There they hired a ship and sailed east, past islands where strange lights flickered at night and cliffs where the rocks screamed when the waves struck them.
After many days, they came to the edge of the world.
It was a place Juss had heard of only in legends—a shore where the land simply ended, and beyond it lay nothing but a grey void, a mist that stretched forever. The ground beneath their feet was black and smooth, like glass, and it gave back no echo when they walked upon it.
Here, the old legends said, dwelt the Oracle of the Dead. Here, the living could speak with those who had passed beyond the veil. Here, answers could be found.
Juss left his companions at the shore and walked alone to the edge of the void. He drew his sword and held it before him, its blade gleaming in the strange grey light.
"I am Juss of Demonland," he called out. "I seek the Oracle of the Dead. I seek answers. I seek my brother."
For a long moment, nothing happened. The grey mist swirled, silent and empty. Juss stood his ground, waiting.
Then the mist parted, and a figure emerged.
It was a woman, or had been once. Now she was something else, something between living and dead, her form shifting and uncertain, her eyes like pools of darkness. She wore robes of grey that merged with the mist, and her voice, when she spoke, was like the rustle of dry leaves.
"Juss of Demonland," she said. "You have traveled far. You have come to the edge of all things. What would you ask of the dead?"
Juss sheathed his sword and knelt before her, for even a lord of Demonland knew when to show humility.
"I seek my brother, Goldry Bluszco. He vanished on the peak of Koshtra Belorn, thrown from the world by the curse of Gorice the Eleventh. I have found a message from him, hidden on the mountain. He says he is imprisoned on a mountain called Zora Rach, in the land of Impland. I would know if this is true, and how I may bring him home."
The Oracle was silent for a long moment. Her dark eyes looked through Juss, beyond him, into places he could not see. When she spoke again, her voice was sad.
"Your brother lives, Juss of Demonland. The message is true. He is imprisoned on Zora Rach, the Mountain of Fire, in the land of Impland. It is guarded by demons older than the stars, bound by spells that have held for millennia."
Juss's heart leaped. "How do I reach this mountain? How do I free him?"
The Oracle shook her head slowly. "The way is not easy. The mountain lies beyond the lands you know, beyond the borders of maps and the knowledge of men. To find it, you must first travel to the court of the King of Witchland."
Juss stared at her. "Witchland? But Gorice is defeated. His kingdom is in disarray."
"Gorice is defeated," the Oracle agreed. "But Witchland endures. And in the halls of Carcë, in the libraries and treasuries of the witch-lords, there are maps and records that date from before the coming of men. Among them, it is said, is the way to Zora Rach. You must go there, Juss of Demonland. You must enter the lair of your enemies and find what you seek."
Juss rose slowly. His mind was already racing, already planning. To go to Witchland, to walk into the heart of his enemy's power, to trust himself to the mercy of those who had every reason to kill him—it was madness. But it was the only way.
"I will go," he said.
The Oracle nodded, as if she had expected no other answer. "Then hear this warning, and heed it well. In Witchland, you will find friends as well as enemies. There is one there who admires your people, who longs for the light he sees in you. His name is Lord Gro. He will help you, but his help will come at great cost to himself. When you leave Carcë, he will be discovered as a traitor. Remember this, and do not forget him when the war is done."
Juss bowed his head. "I will remember. I swear it."
The Oracle smiled, a sad and distant smile. "Go now, Juss of Demonland. And may the fates that watch over madmen and heroes guide your steps."
She faded into the mist, and the grey void closed behind her. Juss stood alone at the edge of the world, the wind cold on his face, his heart burning with new hope and new purpose.
He returned to his companions and told them what he had learned. Then they turned their ship north, toward the cold grey waters that surrounded Witchland, toward danger and uncertainty and the possibility of rescue.
The worm Ouroboros turned, and the threads of fate drew tighter still.
The voyage to Witchland was long and perilous. Juss sailed with Brandoch Daha and a small company of picked men, disguised as merchants from the southern islands. They slipped past the witch fleet under cover of fog, navigated the narrow straits where the currents ran swift and deadly, and at last came to the mouth of the great river that led to Carcë.
They left their ship hidden in a sea cave and continued by small boat, traveling by night and hiding by day. The land grew darker, the trees more twisted, the air more chill. They were in Witchland now, and they could feel it in their bones.
On the fifth night, they reached the outskirts of Carcë.
The fortress rose before them like a nightmare made stone—jagged towers lost in swirling mists, walls black and slick with moisture, the air thick with the smell of iron and old blood. Juss studied it from a distance, his grey eyes missing nothing.
"We cannot approach openly," he said. "We must find another way in."
They found it at a trading post downstream, joining a caravan of merchants bound for the fortress. For three days they waited, learning the rhythms of the place, listening to the talk of guards and servants. And on the third night, Juss slipped away into the darkness.
He moved like a shadow through the corridors of Carcë, following the directions he had extracted from a talkative servant. Up staircases, through passages, past sleeping guards, he made his way toward the library where the old knowledge was kept.
He found it at last—a vast chamber filled with scrolls and books and maps beyond counting. He began to search, his heart pounding, his ears straining for any sound of pursuit.
But as he searched, he became aware that he was not alone.
A figure stood in the shadows near the door—a woman, young, with dark hair and grey eyes that caught the faint light. She was watching him with an expression that held no fear, only curiosity.
"Who are you?" she whispered.
Juss's hand went to his sword. "I could ask the same of you."
"My name is Mera. I'm a servant in Lord Corund's household. I saw you come in here. This part of the fortress is forbidden to strangers. If you're caught, they'll kill you."
Juss studied her for a long moment. She did not look like a threat—no weapons, no armor, just a simple dress and a tired face. And her grey eyes, so like his own, held something that looked almost like sympathy.
"Why haven't you raised the alarm?" he asked.
Mera was silent for a moment. Then she said, "Because I know what it is to be a prisoner. And because—" She hesitated, then seemed to make a decision. "Because there is someone here who needs to leave. Someone who has helped me, who has shown me kindness in this place of shadows. And I think you might be the one who can help him escape."
"Who?"
"Lord Gro."
Juss stared at her. The Oracle's words echoed in his mind: In Witchland, you will find a friend. His name is Lord Gro. He will help you, but his help will cost him everything.
"Where is he?" Juss asked.
"I can take you to him. But we must be quick. The guards change in an hour, and if we're caught—"
"Show me."
Mera led him through the corridors, her bare feet silent on the cold stone. She moved with the confidence of someone who had learned every shadow, every hiding place, every guard's patrol route. Juss followed, trusting her instinctively, though he could not have said why.
They came at last to a chamber in one of the older towers—a simple room with a bed, a desk, a window looking south. And in that room, sitting at the desk with his head in his hands, was Lord Gro.
He looked up when they entered, his dreaming eyes widening in shock.
"Juss?" he breathed. "How—"
"There's no time for explanations," Mera said quickly. "He's looking for maps of Zora Rach. He needs to rescue his brother. Can you help him?"
Gro stared at her, then at Juss. For a long moment, he did not speak. Then he rose and crossed to a hidden compartment in the wall, pressing a stone that slid aside to reveal a small space.
"I've been collecting information for years," he said quietly. "Maps, records, ancient texts. I don't know why—I told myself it was just curiosity. But I think... I think some part of me always knew that one day I would need them."
He handed Juss a scroll, old and crumbling, covered in faded writing. "This is the way to Zora Rach. The Mountain of Fire. It lies in Impland, far to the east, beyond the lands that men know. The journey will take months, and the mountain itself is guarded by demons. But if your brother is there, this map will show you the way."
Juss took the scroll, his hands trembling slightly. "Thank you. I don't know how to repay you."
Gro smiled—a sad, weary smile. "Just go. Get out of Carcë while you still can. If you're caught, they'll kill you, and then they'll come for me."
Mera stepped forward and took Gro's hand. "Come with us."
Gro stared at her. "What?"
"Come with us. Leave this place. You don't belong here—you know that. Come to Demonland. Lord Juss will give you shelter. You can start a new life."
Gro looked at Juss, hope and fear warring in his eyes. "Would you have me? After everything I've done? I burned villages. I killed goblins. I served Gorice for years."
Juss met his gaze steadily. "The Oracle told me you would help me. She said your help would cost you everything. If you come with us, you will be welcome in Demonland. That is my oath."
Before Gro could answer, shouts rang out in the corridor beyond. Heavy footsteps pounded toward the chamber. Mera's face went pale.
"They've found us. Someone must have seen you."
Gro grabbed her arm. "Go. Both of you. There's a passage behind that tapestry—it leads to the lower levels, to the postern gate by the river. Go now!"
Juss hesitated. "What of you?"
"I'll delay them. I'll say I caught you and you escaped. Perhaps they'll believe me." He looked at Mera, his eyes filled with an emotion Juss could not name. "Take her with you. Please. She doesn't belong here any more than I do."
Mera shook her head. "I won't leave you."
"You must. If you stay, they'll kill you. If you go, you live. That's all that matters."
For a moment, they stood frozen—Gro and Mera, hands clasped, eyes locked. Then Mera pulled him close and kissed him, quick and fierce.
"I'll wait for you," she whispered. "In Demonland. I'll wait."
Then she turned and fled through the hidden passage, Juss following. Behind them, they heard Gro's voice, calm and steady, as the guards burst in.
"The intruder fled toward the east wing. After him!"
The passage led them down and down, through darkness and dust, until at last they emerged into the cold night air beside the river. They did not stop running until the lights of Carcë were lost in the darkness behind them.
At the hidden cave where their boat was moored, they found Brandoch Daha and the others waiting, armed and ready. They pushed off into the current and let the river carry them away from that terrible place.
Mera sat in the bow, staring back toward Carcë, tears streaming down her face. Juss sat beside her and laid a hand on her shoulder.
"He made his choice," he said quietly. "He chose to help us. He chose to give you a chance at freedom. Honor that choice by living."
Mera nodded, but she did not speak. And the boat carried them on, into the darkness, toward the open sea and the long voyage home.
Behind them, in the towers of Carcë, Lord Gro stood at his window, watching the river fade into the night. He had chosen. He had helped his enemies, freed a servant, betrayed his king. There would be a price to pay.
But as he stood there, watching the darkness, he found that he did not regret it. For the first time in his life, he had done something that felt right. Whatever came next, they could not take that from him.
The worm Ouroboros turned, and the threads of fate drew tighter still.
The voyage from Witchland to the land of Impland was the most perilous that Juss and his companions had ever undertaken. They sailed east for many days, leaving behind the grey waters of the northern seas and entering regions where the very laws of nature seemed altered. The sun rose in the wrong quarter of the sky. The stars were unfamiliar, arranged in patterns that told no stories any of them knew. And the waters beneath their keel changed color as they sailed, from grey to green to a deep, unsettling red.
Mera proved herself invaluable during the voyage. She had grown up in a fishing village before being taken to Carcë, and she knew the ways of the sea as well as any sailor. She helped with the sails, stood watch at night, and kept the men's spirits high with her quiet courage. She asked no special treatment, complained of no hardship, and gradually earned the respect of even the most hardened warriors.
But at night, when she thought no one was watching, she would sit alone in the bow and stare back toward the west, toward Witchland, toward the man she had left behind. Juss saw her there night after night, and his heart ached for her. He knew what it was to love someone and lose them. He knew the weight of that grief.
"He'll survive," he told her one night, sitting beside her in the darkness. "Gro is stronger than he knows."
Mera shook her head slowly. "You don't understand. In Witchland, betrayal is the worst crime. They won't just kill him. They'll make it last. Corsus will—" She stopped, unable to continue.
Juss was silent for a long moment. Then he said, "When this is over, when we've rescued my brother, I will go back for him. I gave him my oath. I will not forget."
Mera looked at him, her grey eyes bright with tears. "You mean that?"
"I mean it."
She nodded and turned back to the sea, but something in her posture had eased. She had hope now, however small.
Impland, when at last they sighted it, was a land of harsh contrasts. Great mountains rose against the sky, their peaks lost in clouds of smoke and ash. Between them lay valleys of black rock, cracked and fissured, with rivers of molten fire flowing slow as treacle through their depths. The air was hot and thick, heavy with the smell of sulfur, and the sky was permanently overcast with clouds of grey ash that blotted out the sun.
They landed on a shore of black sand and drew their ship into a cave, hiding it as best they could. Before them, looming against the ash-grey sky, rose Zora Rach, the Mountain of Fire.
It was vast beyond anything they had imagined. Its base spread for leagues in every direction, and its slopes rose steep and terrible, covered in loose rock and hardened lava flows. From its summit, a column of smoke rose constantly, and at night, they could see the glow of molten rock flickering against the clouds. Thunder rumbled from its depths, a constant, threatening growl that spoke of forces beyond human comprehension.
"There," said Juss, his grey eyes fixed on the peak. "That is where my brother lies. That is where I must go."
Brandoch Daha stood beside him, his quick mind already calculating the dangers. "The climb alone will kill most men. The air is poison. The rock is unstable. And at the top, a demon waits."
Juss nodded. "I know. That is why I go alone."
Brandoch Daha started to protest, but Juss raised his hand.
"No. If I fall, you must return to Demonland. You must tell Spitfire what happened. You must guard our people against the witches. One death is enough. Two would be folly."
Brandoch Daha looked at him for a long moment, then nodded slowly. "Then go, lord. And may the gods who watch over fools and heroes guide your steps."
Juss began the climb at dawn, when the light was still grey and the heat less intense. He wore only a light tunic and boots of thick leather, and he carried his sword and a coil of rope. He had no food, no water, for such things would only weigh him down. Either he would reach the summit quickly, or he would die on the slopes.
The first part of the climb was over hardened lava, rough and jagged, that cut his boots and scraped his hands. He climbed steadily, methodically, ignoring the pain, focusing only on the peak above. Behind him, the shore grew small, and his companions vanished from sight.
By midday, he had reached the region of ash. It covered everything in a thick, grey blanket, soft and treacherous, hiding crevasses and loose rocks. Each step was a gamble, each handhold a prayer. The air grew thicker, harder to breathe, and his lungs began to burn.
He climbed on.
In the afternoon, he entered the region of smoke. It billowed from vents in the mountain's side, hot and choking, stinging his eyes and filling his throat. He wrapped a cloth around his face and breathed through it, but still the smoke found its way in, and his head began to swim.
He climbed on.
As evening fell, he reached the region of fire. Here, rivers of molten rock flowed down the mountain's slopes, slow and terrible, radiating a heat that could blister skin from yards away. He had to pick his way carefully, finding paths between the flows, jumping across narrow channels where the fire ran deep. His boots began to smoke. His skin turned red and raw.
He climbed on.
Night came, but there was no darkness here. The mountain glowed with its own terrible light, red and orange and yellow, painting the smoke clouds above in shades of hell. Juss could see the summit now, closer than before, but still so far. His strength was failing. His vision was blurring. His hands, blistered and bleeding, could barely grip the rock.
He thought of Goldry. He thought of his brother's laugh, his strength, his courage. He thought of the years they had shared, the battles they had fought, the bond that blood and love had forged between them. He thought of Goldry alone, chained to this mountain of fire, waiting, hoping, perhaps despairing.
He climbed on.
Near midnight, he reached the summit.
The peak of Zora Rach was a flat expanse of black rock, perhaps a hundred yards across, surrounded on all sides by sheer drops into the fiery depths below. At its center, a great fissure glowed with molten light, and from it rose the column of smoke that stained the sky. And beside that fissure, chained to a massive outcrop of black stone, sat Goldry Bluszco.
He was thinner than Juss remembered, and his red hair and beard were wild and unkempt. His clothes hung in rags, and his skin was marked with burns and scars. But his eyes, when they lifted and saw his brother, blazed with a light that no chain could dim.
"Juss," he said, his voice cracking from disuse. "Juss, you came."
Juss started forward, but before he had taken three steps, the demon rose from the fissure.
It was vast beyond imagining, a creature of fire and shadow, with skin like cooled lava and eyes like burning coals. It had no shape that held for more than a moment, shifting and flowing like the molten rock from which it was born. Its arms were long and taloned, its mouth a pit of endless flame, and its voice, when it spoke, was the rumble of the mountain itself.
"Who dares approach the Prisoner of Zora Rach?" it boomed. "Who dares challenge the Guardian of the Fire?"
Juss drew his sword. Its blade caught the glow of the molten rock and shone like a sliver of light in the darkness.
"I am Juss of Demonland," he said, his voice steady despite his exhaustion. "I come for my brother. Stand aside, or die."
The demon laughed, a sound like rocks grinding together. "Die? I am fire and stone. I am the mountain itself. You cannot kill me, little man. You can only burn."
It lunged forward, its talons reaching for Juss's throat. Juss dodged, rolled, came up swinging. His sword bit into the demon's arm, and the creature howled—not in pain, but in surprise. The blade had drawn something like blood, a black ichor that sizzled when it struck the rock.
"What is this?" the demon roared. "What weapon do you carry?"
Juss did not answer. He pressed his attack, driving the demon back, his sword flashing in the firelight. The creature was huge, powerful, terrifying—but it was slow, and Juss was fast. Again and again his blade struck home, and each wound leaked that black ichor, each wound seemed to weaken the demon just a little.
But Juss was weakening too. His strength was almost gone. His lungs burned with smoke and exhaustion. His arms felt like lead. He could not keep this up much longer.
Then he heard Goldry's voice.
"Juss! The heart! Strike at its heart!"
Juss looked. In the center of the demon's shifting form, there was a core of deeper fire, a pulsing glow that beat like a living heart. That was the source of its power. That was where he must strike.
The demon realized what he had seen. It roared in fury and lunged again, faster now, desperate. Juss dodged, but not fast enough. A talon raked his side, tearing through cloth and skin, and he stumbled, nearly falling.
But he did not fall. He gathered the last of his strength, leaped forward, and drove his sword deep into the demon's heart.
The creature screamed. It was a sound that shook the mountain, that sent rocks tumbling down the slopes, that echoed in the minds of all who heard it for the rest of their lives. The demon's form convulsed, twisted, collapsed in on itself. The light in its eyes went out. And with a final, shuddering gasp, it crumbled into ash and scattered on the wind.
Juss stood over it, breathing hard, his sword dripping with black ichor. Then he turned to his brother.
Goldry watched him with eyes that shone with tears. "You came," he said again. "You actually came."
Juss crossed to him and examined the chains. They were thick, black iron, bolted to the rock with bolts as thick as his arm. His sword could not cut them. His strength could not break them.
Then he remembered the demon's heart. The ichor that had flowed from it was still on his blade, still smoking, still potent. On a whim, he touched the blade to one of the chains.
The iron sizzled, smoked, and fell apart.
He moved quickly then, chain by chain, bolt by bolt, until at last Goldry was free. His brother tried to stand, but his legs had been too long without use. He stumbled, and Juss caught him.
"Lean on me," Juss said. "We have a long climb down."
Goldry laughed, a weak but joyful sound. "Down? After all this, I have to climb down?"
Juss smiled, a rare and weary smile. "Yes, brother. Down. And then home."
They began the descent together, two brothers against the mountain, leaving behind the fires and the ashes, leaving behind the demon's crumbling remains. Behind them, Zora Rach rumbled, as if in anger at being cheated of its prize. But the mountain did not pursue. The fires did not reach for them.
And in the east, far away, the first light of dawn began to touch the sky.
The descent from Zora Rach was almost harder than the climb. Goldry could barely walk, his muscles wasted from years of imprisonment, his body weak from deprivation. Juss half-carried him down the mountain, stopping frequently to rest, to tend his brother's wounds, to give him sips of water from the small skin he had carried.
It took them three days to reach the shore.
Brandoch Daha saw them coming and ran to meet them, his quick face breaking into a grin that stretched from ear to ear. Behind him, the rest of the company emerged from their hiding places, their cheers echoing across the black sand.
"Lord Juss! Lord Goldry! You did it! You actually did it!"
Goldry managed a weak smile. "Did you doubt my brother?"
Brandoch Daha laughed. "Never. But I doubted the mountain. I doubted the demon. I doubted everything except the two of you."
They helped Goldry to the ship, gave him water and food, tended his wounds. Mera brought cool cloths for his fevered brow and spoke to him in a soft, soothing voice that reminded Juss of something he could not quite name. Goldry looked at her with grateful eyes and tried to thank her, but the words came out slurred and tired.
"He needs rest," Mera said quietly. "Proper rest, and good food, and time. Years of imprisonment don't heal in a day."
Juss nodded. "He'll have all of that and more, once we're home."
They sailed west, away from that terrible shore, leaving Zora Rach to dwindle on the horizon behind them. The voyage back was long, but it felt different from the voyage out. There was hope now, and purpose, and the promise of home.
Mera continued to care for Goldry, bathing his wounds, feeding him broth, sitting with him through the nights when the nightmares came. She asked nothing in return, expected nothing, simply gave of herself with a quiet generosity that moved Juss more than he could say.
One evening, as they sailed through calm waters under a star-filled sky, Juss found her alone in the bow, as he had so often found her before. But this time, she was not staring west toward Witchland. She was looking south, toward Demonland, toward the future.
"You're thinking of him," Juss said softly, sitting beside her.
Mera nodded. "Every moment. I wonder if he's alive. I wonder if he's suffering. I wonder if he knows that I'm waiting."
"He knows," said Juss. "Men like Gro—they feel things deeply. He knows."
Mera was silent for a long moment. Then she said, "When we reach Demonland, what will happen to me? I'm a servant, a nobody. I have no family, no home, no place."
Juss looked at her with his grey eyes, and for a moment, he saw something of himself in her—the same loneliness, the same quiet strength, the same determination to survive.
"You'll have a place," he said. "In my household, if you want it. You helped me. You helped my brother. That makes you family."
Mera's eyes glistened, but she did not weep. She simply nodded and turned back to the sea, and Juss sat with her in companionable silence until the stars began to fade and the first light of dawn touched the eastern sky.
The homecoming of Juss and Goldry was a celebration such as Demonland had never seen. When their ship was sighted off the coast, beacons were lit along the cliffs, and messengers rode at full gallop to carry the news to every corner of the land. By the time the ship docked at the small harbor below Galing, a crowd had gathered—farmers and fishermen, craftsmen and warriors, old men and young children, all shouting and weeping and laughing with relief.
Spitfire was the first to embrace them. He crushed Goldry in a hug that would have broken a lesser man, then turned to Juss and gripped his shoulders, his quick eyes bright with tears he would never admit to shedding.
"You did it," he said. "You actually did it. I never doubted, but... you did it."
Goldry, still thin and marked from his imprisonment, managed a weak smile. "Did you think my brother would fail?"
Spitfire laughed, a sound rough with emotion. "Never. But I thought the mountain might prove difficult."
They walked together up the long path to Galing, through crowds that cheered and threw flowers before them. Juss introduced Mera to his brother, explaining quietly how she had helped them escape Carcë, how she had cared for Goldry during the voyage. Spitfire looked at her with new respect and welcomed her as a friend of the house.
The great hall had been prepared for a feast, and the fires burned high, and the tables groaned with food. For one night, at least, Demonland would celebrate.
But even as they feasted, Juss noticed something that troubled him. Spitfire's smiles were too quick, his laughter too loud. He asked questions about the mountain and the demon, but his eyes kept drifting to the door, to the windows, to the darkness outside. He was distracted, worried, holding something back.
When the feast was over and the hall had emptied, Juss drew his brother aside.
"Tell me," he said. "What has happened while we were gone?"
Spitfire's face grew grim. He had hoped to wait until morning, to give Juss and Goldry at least one night of peace. But he knew his brother too well to think he could hide the truth for long.
"Gorice the Twelfth has used your absence well," he said. "While you sailed to Impland, he built an army. Not just the witch-lords and their followers, but mercenaries from the eastern lands, savage tribes from the northern wastes, even monsters summoned by sorcery from the deep places of the world. He has gathered a host such as Witchland has never fielded before."
Juss listened in silence, his grey eyes unreadable.
"When did you learn this?" he asked.
"Three weeks ago. My scouts brought word of movements along the border. I sent riders to confirm it. They did not return. Two days ago, I received this."
He handed Juss a folded parchment, sealed with the scarlet serpent of Witchland. Juss broke the seal and read:
To the Lords of Demonland, from Gorice the Twelfth, King of Witchland.
Your lands are forfeit. Your people are doomed. I come with fire and sword, and none shall stand against me. Prepare to die.
Juss read it twice, then looked up. "He means to invade."
"He already has," said Spitfire. "While you sailed home, his armies crossed the mountains. They have burned three villages on the northern border—Mistholm, Fernbach, and Stonecrop. The people there..." He stopped, his voice catching. "The people there are gone. Killed or taken. The villages are ash. A few survivors made it here—women and children who hid in the forests. They told us what happened."
Juss closed his eyes for a long moment. When he opened them, they were cold as winter steel.
"Then we have no time to waste. Summon the lords. Call the muster. Demonland will answer as it has always answered, with steel and courage and blood."
The next morning, messengers rode out from Galing in every direction. They carried the war arrow, the ancient symbol of Demonland's need, from village to village, from farm to farm, from castle to castle. And everywhere they went, the people answered.
From the coastal towns came sailors and fishermen, tough men who knew the sea and were not afraid of blood. From the farming valleys came men who worked the land, strong and steady, who took up their fathers' swords and marched north. From the hill country came hunters and woodsmen, quick and silent, who could move through forests like shadows and strike without warning. And from the castles of the great lords came the warriors, the trained soldiers, the knights in their shining armor, men who had sworn their lives to the service of Demonland.
Within a week, a great host had gathered on the plains below Galing. They camped in fields that stretched for miles, their tents and banners a sea of color against the green grass. The sound of hammer on anvil rang day and night as smiths forged weapons and repaired armor. The air was thick with the smell of cooking fires and horses and men preparing for war.
Juss walked among them, speaking to this group and that, learning names, remembering faces. He knew that many of these men would not return. He knew that the fields of Demonland would be watered with their blood. But he also knew that they fought for their homes, their families, their freedom, and that made them stronger than any army of mercenaries or monsters.
Goldry, still recovering his strength, sat on a hill overlooking the camp and watched the preparations. His imprisonment had weakened him, but his spirit was unbroken, and he chafed at his inability to fight.
"Patience," said Mera, who had come to sit beside him. "Your time will come. The war is only beginning."
Goldry looked at her with something like wonder. In the short time since they had met, she had become a constant presence at his side—bringing him food, tending his wounds, listening to his stories. She asked nothing of him, expected nothing, simply gave of herself with a quiet generosity that he had never experienced before.
"How do you do it?" he asked. "How do you stay so calm, so kind, after everything you've been through?"
Mera smiled—a sad, gentle smile. "Because I've learned that kindness is the only thing that matters. In Carcë, I saw what cruelty does to people. It eats them from the inside. I decided I would not let it eat me."
Goldry nodded slowly. "You're remarkable. Do you know that?"
Mera laughed—a real laugh, bright and unexpected. "I'm just a servant girl from a fishing village. But thank you."
They sat together in silence, watching the army prepare for war, and something passed between them that neither could name. A connection. A possibility. A seed of something that might grow, if given time and care.
But time was the one thing they did not have.
On the northern border, the witch army advanced.
The fortress of Krothering stood on a rocky promontory overlooking the northern plains, its grey walls rising sheer from the cliffs on three sides, its great gate facing south toward the heart of Demonland. It was not the largest of the Demon fortresses, nor the strongest, but it was the first that lay in the path of the witch army, and so it was there that the fate of the war would first be decided.
Juss had chosen the ground carefully. The plains before Krothering were open and flat, perfect for the kind of battle the Demons favored—a straight fight, man against man, with no room for the tricks and deceptions that the witches loved. He had arrayed his forces in three great divisions: Goldry, still weak but refusing to be left behind, commanded the left wing with the hill-men and the hunters; Brandoch Daha held the right with the coastal lords and their sailors; and Juss himself took the center with the picked warriors of Galing and the household troops of the great lords.
Spitfire, as was his wont, had demanded the most dangerous post. He commanded the reserve, the force that would be thrown into battle at the crucial moment, and he chafed at being held back while others fought.
"Let me lead the first charge," he had begged Juss the night before. "I am fastest, fiercest. I can break them before they even form."
But Juss had shaken his head. "Your time will come, brother. When the battle hangs in the balance, when all seems lost, that is when I will send you in. Until then, you must wait."
Spitfire had argued, pleaded, nearly wept with frustration. But Juss was unmovable, and so Spitfire waited, his quick blood boiling, his hands itching for his sword.
Dawn broke grey and cold over the plains of Krothering. Mist hung low over the ground, swirling in the light wind, hiding the movements of men and horses. From the Demon lines, the watchmen on the walls of Krothering strained their eyes northward, seeking the first sign of the enemy.
They did not have to wait long.
As the sun rose, burning off the mist, the witch army came into view. They stretched from horizon to horizon, a dark tide that seemed to cover the whole world. Banners snapped in the wind—the scarlet serpent of Witchland, the black eagle of Corund's house, the bloody axe of Corsus, and a hundred others whose meanings were unknown to the watching Demons. The sound of their advance was a low rumble, like distant thunder, the combined tread of thousands of feet and the creak of countless wagon wheels.
At their head, mounted on a great black horse, rode Lord Corund. His armor was black iron, unadorned, and his helm hid his face, but his size alone marked him. Behind him came his two surviving sons—for Harban had fallen in an earlier skirmish—young warriors eager for glory, their armor bright and new. Behind them came the mass of the army, and it seemed to the watching Demons that the very earth shuddered beneath their weight.
Juss rode along his lines, speaking to his men, steadying their nerves. He did not shout, did not make grand speeches. He simply looked into their eyes, one by one, and nodded, and they felt stronger for it.
"They are many," he said quietly. "But we are Demons. Remember that. Remember your homes, your families, your land. Remember what they have already burned, who they have already killed. And when the time comes, fight as if each blow is for them."
The men gripped their weapons and waited.
The witch army halted a quarter-mile from the Demon lines. For a long moment, the two hosts faced each other in silence, the only sound the wind and the flutter of banners. Then, from the witch lines, a single figure rode forward.
It was Corund. He came alone, unarmed, his hands raised in the ancient sign of parley. Juss rode out to meet him, and they halted their horses halfway between the armies.
"Lord Juss," said Corund, his voice deep and rough. "I have no quarrel with you. Yield now, and there need be no battle. Your people will be spared. Your lands will be left in peace. Only swear fealty to Witchland, and all will be well."
Juss looked at him for a long moment. "You burned three villages," he said. "You killed innocent men, women, children. You think I would make peace with such as you?"
Corund's face, what could be seen of it beneath his helm, showed no emotion. "War is war. Innocents die. It has always been so. But more will die if you resist. Thousands more. Think of them, Lord Juss. Think of the lives you could save."
Juss shook his head slowly. "The only lives I can save are those worth saving. And lives lived under the shadow of Witchland are not worth living. Go back to your army, Corund. Prepare your men. We will meet on this field, and the gods will judge between us."
Corund nodded, as if he had expected no other answer. "So be it. I will kill you myself, Juss of Demonland. It will be an honor."
He wheeled his horse and rode back to his lines. Juss did the same. And the battle began.
It started with the archers. Thousands of shafts darkened the sky, falling like rain on both sides. Men screamed and died. Horses fell, throwing their riders. The front lines wavered, then steadied, as the warriors behind stepped forward to fill the gaps.
Then the infantry met.
The crash of shield on shield, sword on armor, was like a physical thing, a wave of sound that rolled across the plain. Men fought and died in a space no larger than a village square, pushing, stabbing, killing, falling. The ground grew slick with blood. The air filled with the screams of the wounded and the dying.
On the left, Goldry fought like a man possessed. His strength had not fully returned, but his rage more than made up for it. He cut down witch after witch, his great sword singing through the air, his red beard splattered with blood. The hill-men and hunters fought beside him, their smaller frames quick and deadly against the heavier witch warriors.
On the right, Brandoch Daha was a whirlwind of death. His sword seemed to move of its own accord, finding gaps in armor, severing limbs, taking lives. The coastal lords followed him, shouting war cries that had been old when their grandfathers were young.
In the center, Juss held the line against the heaviest of the witch attacks. Corund himself led the assault, his great axe rising and falling, each blow powerful enough to split a man in two. Juss met him blade to blade, and for long minutes they fought, neither able to gain the upper hand.
But the witches had numbers on their side. For every Demon who fell, two witches took his place. Slowly, inexorably, the Demon lines began to bend.
Spitfire watched from his position with the reserve, his quick blood boiling with frustration. He could see the battle turning, could see his brothers fighting for their lives, and he was stuck here, waiting, while others died.
"Lord Spitfire," said one of his captains, "should we advance? The center is weakening."
"Not yet," Spitfire ground out through clenched teeth. "Juss said wait. I wait."
But his hands shook with the effort of restraint, and his eyes never left the battle.
Then he saw it.
A gap had opened in the witch lines, on their left flank, where Corsus's torturers had been pushed back by a fierce charge of Brandoch Daha's sailors. It was a small gap, a momentary gap, but it was there. And beyond it, Spitfire could see something he had not seen before: the witch command post, where Gorice the Twelfth sat on his horse, surrounded by his bodyguard, watching the battle.
If he could reach that gap, break through, strike at the King himself...
He did not hesitate. He raised his sword and shouted.
"Demons! Follow me! For Demonland and victory!"
The reserve surged forward, three thousand fresh warriors, screaming war cries, their swords flashing in the afternoon sun. They hit the witch lines like a hammer, and the witches, weary from hours of fighting, could not withstand them.
Spitfire led the charge himself, his quickness never more evident than now. He dodged and weaved through the enemy, his sword taking a life with every stroke, his eyes fixed on the distant figure of the Witch-King. Behind him, his warriors followed, widening the gap, driving deeper and deeper into the witch lines.
Corund saw what was happening. He tried to disengage from Juss, to lead his men against this new threat, but Juss would not let him go. The Demonlord pressed his attack harder, forcing Corund to defend, keeping him from the battle's turning point.
Corsus saw it too. He tried to rally his torturers, but they were broken, fleeing, beyond his control. His thin smile vanished, replaced by a snarl of rage and fear.
And Gorice the Twelfth saw it. He saw the Demon charge coming toward him, saw the wild figure at its head, saw the light of certain death in Spitfire's eyes. For a moment, the Witch-King hesitated. Then he made his choice.
He turned his horse and fled.
The witch army saw their king flee. The heart went out of them. They had fought hard, fought well, but without leadership, without hope, they could not continue. The line broke. The retreat began. And then the retreat became a rout.
The Demons pursued them to the sea, cutting down hundreds, driving thousands into the cold waters where they drowned in their heavy armor. Corund fought a rear-guard action, his great axe clearing a path for as many of his men as he could save, but even he could not stem the tide.
By nightfall, the witch army was gone—dead, captured, or fled back to the mountains. The plains of Krothering were covered with bodies, and the sea was red with blood as far as the eye could see.
Among the dead were many brave men on both sides. The Demons had lost Lord Halmir of the coastal hills, a veteran of a dozen campaigns, and young Torin son of Tarn, who had been only seventeen. The witches had lost countless thousands, including both of Corsus's chief torturers and one of Corund's sons—a young warrior whose name no one would remember, fallen in his first real battle.
Juss found Spitfire sitting on a rock, his sword across his knees, his face streaked with blood and exhaustion. Around him, his warriors rested, too tired even to cheer.
"You did well," Juss said quietly. "You broke them."
Spitfire looked up, and for once his quick temper was still. "I should have listened. You were right to hold me back. If I had charged earlier, the gap would not have been there. The King would not have fled."
Juss sat down beside him. "You did what needed to be done, when it needed to be done. That is the mark of a true warrior."
They sat together in silence, looking out over the field of battle. Fires burned in the distance where the wounded were being tended. The cries of the dying still echoed on the wind. Thousands were dead, on both sides. Thousands more would never walk again.
"We won," Spitfire said, but his voice held no triumph.
"We won a battle," Juss corrected. "The war is not over. Gorice still lives. Corund still fights. And they will come again."
Spitfire nodded slowly. "Then we will be ready."
The stars came out, cold and distant, and the two brothers sat together on the blood-soaked plain, watching the lights of their campfires flicker in the darkness. Behind them, the fortress of Krothering stood silent and strong, its walls scarred but unbroken.
The victory at Krothering had bought them time, but not peace. Juss knew this even as he rode back to Galing at the head of his battered army. The witches had been driven back, but they were not destroyed. Corund still lived. Gorice still ruled. And somewhere in the north, beyond the mountains, the remnants of the great host were regrouping, licking their wounds, and planning their revenge.
The only question was when they would come again.
The answer came sooner than even Juss had feared. Barely three months after the Battle of Krothering, the watchmen on the towers of Galing saw dust on the northern horizon. Within days, that dust had resolved itself into an army nearly as large as the first, a host that stretched from the cliffs to the forests, filling the plains with tents and banners and the ever-present threat of death.
This time, they did not come to fight in the open. This time, they came to besiege.
Galing Castle was the strongest fortress in Demonland, perhaps in all the world. Its walls were thirty feet thick at the base, built of stone quarried from the cliffs on which it stood. Its towers rose a hundred feet above the sea, commanding views in every direction. Its gates were banded with iron and could be barred from within by beams as thick as a man's body. And its stores, carefully maintained by generations of lords, held enough food and water to last a full year.
But a year was a long time. And the witches were patient.
Corund commanded the siege, for Gorice had returned to Witchland to gather reinforcements and shore up his shaken authority. The great lord of Witchland set his engineers to work building siege towers and catapults, battering rams and scaling ladders. He threw up earthworks around the castle, cutting off all approach by land. And he stationed his fleet just beyond the harbor, blockading the sea.
Galing was surrounded.
The first weeks were the hardest. The witches tested the walls daily, probing for weaknesses, launching assaults that were beaten back only by the courage and skill of the defenders. Arrows darkened the sky. Stones from catapults crashed against the walls, chipping the ancient stone. Men died on both sides, and the bodies piled up beneath the battlements.
Juss moved among his people constantly, never resting, never showing fear. He was everywhere at once—on the walls encouraging the archers, in the courtyard tending the wounded, in the hall planning the next day's defense. His grey eyes missed nothing, and his calm voice steadied nerves that might otherwise have broken.
Goldry had recovered much of his strength during the months of peace, and he fought now with all his old ferocity. He commanded the defense of the main gate, the most dangerous post, and his great voice could be heard above the clamor of battle, shouting encouragement, issuing orders, cursing the witches with an inventiveness that made even the oldest warriors laugh.
Spitfire was everywhere and nowhere, his quickness making him seem to be in multiple places at once. He led the counter-attacks when the witches breached the outer wall, appearing suddenly with a handful of warriors, driving the enemy back, then vanishing again to deal with the next crisis. His temper, which had always been quick, now burned with a cold, steady flame, and his sword never rested.
Brandoch Daha commanded the seaward defenses, watching the witch fleet for any sign of an amphibious assault. He had his sailors manning the catapults that lined the cliff tops, dropping stones on any ship that ventured too close. The fleet made several attempts to land troops on the cliffs, but each time the catapults drove them back, and two ships were sunk with all hands.
And the people of Demonland, the farmers and fishermen and craftsmen who had taken refuge within Galing's walls, did their part as well. Women loaded catapults and tended the wounded. Children ran messages and carried water. Old men who had not held a sword in decades stood on the walls beside the young, ready to die for their homes.
Among them was Mera. She had refused to be tucked away in safety, insisting instead on working in the makeshift hospital that had been set up in the great hall. She tended the wounded with a gentle efficiency that amazed everyone who saw her, cleaning wounds, changing bandages, speaking words of comfort to dying men. She asked nothing for herself, expected nothing, simply gave of herself day after day, night after night.
Goldry found her there one evening, after a particularly brutal assault. She was sitting beside a young warrior who had lost his leg, holding his hand as he drifted in and out of consciousness. Her face was pale with exhaustion, her clothes stained with blood, but she did not stop.
"You need to rest," Goldry said softly, sitting beside her.
Mera shook her head. "He needs me. They all need me. I can rest when this is over."
Goldry looked at her for a long moment. In the flickering torchlight, she seemed almost ethereal—a spirit of compassion in a world gone mad. He had seen her every day since the siege began, had watched her work without cease, had marveled at her strength.
"You amaze me," he said. "You truly do."
Mera smiled—a tired, gentle smile. "I'm just doing what anyone would do."
"No," said Goldry. "You're doing what few could do. You're holding this place together, one wounded man at a time. Don't underestimate that."
She looked at him, and something passed between them—a recognition, a connection, a warmth that had nothing to do with the fires burning in the hearth.
"Thank you," she said quietly. "For saying that. For seeing me."
Goldry reached out and took her free hand. "I see you," he said. "I've seen you from the moment we met. And I will keep seeing you, for as long as you'll let me."
Mera's eyes glistened, but she did not weep. She simply squeezed his hand and turned back to the wounded boy, and Goldry sat with her through the night, offering what comfort he could.
The weeks became months. Summer faded into autumn, autumn into winter. The first snows fell, and the siege continued.
Inside the walls, food grew scarce. The stores that Juss had thought would last a year were stretched thin by the thousands who had taken refuge in the castle. Rations were cut. Then cut again. Men and women grew thin, their faces gaunt, their eyes hollow. But still they fought.
Outside the walls, the witches suffered too. Winter in Demonland was harsh, and the besiegers had no warm halls to shelter in. Sickness spread through their camps. Desertion became a problem. Corund executed a dozen deserters personally, nailing their bodies to stakes as a warning, but still men slipped away in the night. The witch fleet, battered by winter storms, was forced to withdraw to calmer waters, temporarily lifting the sea blockade.
But still the siege continued.
Juss called a council of his lords in the great hall, the same hall where, less than a year ago, they had feasted Goldry's return. Now the fires burned low, the tapestries were grey with dust, and the faces around the table were thin and tired.
"We cannot hold out much longer," said Brandoch Daha bluntly. "The food is almost gone. Another month, perhaps two, and we will be eating our boots."
Spitfire slammed his fist on the table. "Then we sally forth and die fighting. Better that than starve like rats in a trap."
Goldry nodded grimly. "Spitfire speaks sense. Let us go out in glory, not rot within these walls."
But Juss shook his head slowly. "Glory is cold comfort to the dead. And our people—the women, the children, the old—they would die with us. Is that what you want?"
The table fell silent. No one wanted that.
"Then what do you propose?" asked Brandoch Daha. "We cannot fight our way out. We cannot wait them out. What choice remains?"
Juss looked at them, his grey eyes thoughtful. "We do not have to defeat them all. We only have to break the siege. And to break the siege, we need only remove Corund."
The others stared at him. "Remove Corund?" said Spitfire. "He is surrounded by his army. How do we remove him?"
"Not by force," said Juss. "By cunning. Corund is the heart of this siege. He holds it together by his personal authority. If he were to fall, or even to be wounded, the army might lose heart. The tribesmen and mercenaries would scatter. Only the witch-lords would remain, and they are too few to maintain the siege alone."
Goldry leaned forward. "You speak of assassination."
Juss shook his head. "I speak of a sortie. A raid. A small group, moving at night, striking at the heart of the enemy camp. We do not need to kill Corund, though I would not weep if it happened. We only need to cause chaos, to make them think we are stronger than we are, to break their will."
The lords looked at each other. It was mad. It was desperate. It was the only chance they had.
"I will lead it," said Spitfire instantly.
"No," said Juss. "I will."
The argument that followed lasted half the night. Spitfire pleaded, argued, raged. Goldry added his voice. Brandoch Daha pointed out the risks. But Juss was unmovable. He was the lord of Galing. The responsibility was his. And if he fell, his brothers would still be there to lead the defense.
In the end, they agreed. Juss would lead the sortie. Spitfire would command the defense in his absence. Goldry would hold the gate. Brandoch Daha would watch the sea, though the fleet had temporarily withdrawn. And if Juss did not return, they would fight on as best they could.
Three nights later, under cover of a winter storm that howled off the sea and lashed the land with snow and ice, Juss led a hundred of his best warriors out through a postern gate hidden in the cliffs.
They moved like shadows through the storm, wrapped in white cloaks that blended with the snow. The witch sentries, huddled around their fires, never saw them coming. Juss led them through the enemy lines, avoiding the main camps, circling wide to come at Corund's headquarters from the rear.
The headquarters was a large tent, easily identified by the banners that hung outside and the guards that surrounded it. Juss studied it for long minutes, counting the sentries, noting the patrols, planning his attack.
Then he gave the signal.
The Demons struck like wolves. They came out of the storm, silent and deadly, cutting down the sentries before they could raise the alarm. Juss himself led the charge into the tent, his sword flashing in the lamplight.
But Corund was not there.
The tent was empty save for a few servants, who fled screaming into the night. Juss stood in the center of the empty tent, his sword dripping, his breath misting in the cold air, and realized that their intelligence had been wrong. Corund was elsewhere, perhaps with his sons, perhaps inspecting the lines, perhaps anywhere.
The alarm was rising now. Horns blared throughout the camp. Warriors poured from their tents, grabbing weapons, looking for the enemy.
"Lord Juss!" cried one of his men. "We are discovered! We must flee!"
But Juss shook his head. "We came to break the siege. We will break it here and now."
He led them out of the tent and into the chaos of the waking camp. They fought their way through the enemy, striking left and right, killing dozens, spreading panic and confusion. Fires sprang up as they overturned cook pots and scattered burning brands. Tents caught flame. Horses, panicked by the noise and smoke, broke free and stampeded through the camp.
In the chaos, no one could tell how many attackers there were. The witches thought they were being assaulted by a great army. They fled in all directions, colliding with each other, adding to the confusion.
And at the height of the chaos, Juss found Corund.
The great witch-lord stood before his own tent, his sons around him, his great axe in his hands. He was not panicked, not confused. He stood like a rock in a storm, waiting for the enemy to come to him.
Juss came.
They fought in the firelight, the two greatest warriors of their age, while the camp burned around them and the armies of both sides struggled in the darkness. Corund's axe was terrible, each blow powerful enough to kill, but Juss was quicker, his sword finding gaps in the witch-lord's defense.
They fought for long minutes, neither able to gain the advantage. Then, in a moment of desperation, Corund overreached. His axe swung wide, leaving him open, and Juss struck.
His sword bit deep into Corund's side. The great lord fell to his knees, blood pouring from the wound. His sons cried out and rushed forward, but Juss's men held them back.
Corund looked up at Juss, his scarred face twisted with pain but his eyes still proud.
"Kill me, then," he growled. "Finish it."
Juss looked down at him for a long moment. Then he sheathed his sword.
"No," he said. "You will live to tell your king what happened here tonight. You will tell him that Demonland does not break, does not yield, does not surrender. You will tell him that as long as one Demon lives, Witchland will never rest easy."
He turned and walked away, his men falling in behind him. Behind them, the camp burned, and the siege of Galing was broken.
By dawn, the witch army was in full retreat. Without leadership, without confidence, they streamed away from Galing, heading north toward the mountains and the relative safety of their own land. Corund, badly wounded but alive, was carried on a litter at the head of the column, his face grim with shame and anger.
On the walls of Galing, the people of Demonland watched them go. They were too tired to cheer, too relieved to celebrate. They simply stood in silence, watching the enemy disappear over the horizon, and gave thanks for their deliverance.
Juss stood among them, his grey eyes fixed on the distant column. Spitfire came to stand beside him.
"You let him live," Spitfire said. "Why?"
Juss was silent for a long moment. Then he said, "Because a dead enemy is soon forgotten. A living one remembers. And I want Corund to remember tonight for the rest of his life. I want him to carry the memory of his defeat back to Witchland, to spread it among his people. I want them all to know that Demonland cannot be conquered."
Spitfire nodded slowly. "That is... almost cruel."
Juss smiled, a thin and weary smile. "War is cruel, brother. The only question is whether we use that cruelty wisely."
Below them, the last of the witch army vanished into the distance. The siege was over. Galing still stood. And Demonland, battered and bloodied but unbroken, prepared for whatever would come next.
The siege was broken, but the war was not over. For months after the retreat from Galing, the two armies skirmished across the length and breadth of Demonland. Battles were fought in mountain passes and forest clearings, on coastal plains and river fords. Villages changed hands half a dozen times. The land, once green and prosperous, grew scarred with trenches and fortifications, dotted with graves and pyres.
Both sides grew weary. Both sides had lost too many. And both sides knew, in their hearts, that the war could not continue forever.
It was a message from Witchland that finally brought the possibility of peace—a formal embassy, bearing a sealed parchment from Gorice the Twelfth himself. Juss received them in the great hall of Galing, now restored to something like its former glory, and listened as they read the terms.
A single combat, to be fought on the Lists of Koshtra Belorn, the same mountain where Goldry had wrestled Gorice the Eleventh. Champions chosen by each side. The winner takes all: Witchland will withdraw forever from Demonland if defeated, and Demonland will acknowledge Witchland's supremacy if they lose. No further war. No more bloodshed.
Juss looked at his brothers. Goldry's face was set in grim determination, his hand already reaching for his sword. Spitfire's eyes blazed with eagerness. But Juss shook his head slowly.
"This is my fight," he said. "I am the lord of Demonland. The responsibility is mine."
Goldry started to protest, but Juss raised his hand. "No. You have already faced a King of Witchland in single combat, and paid the price. I will not risk you again. Spitfire, you are too hot, too quick to anger. The witches would use that against you. No, it must be me."
The brothers argued, pleaded, raged. But Juss was unmovable. When the messengers returned to Witchland, they carried his acceptance: he would meet whatever champion the witches chose, on the Lists of Koshtra Belorn, at the next full moon.
The day dawned cold and clear, just as it had on that other day, so long ago, when Goldry had faced Gorice. The peak of Koshtra Belorn rose against the sky, white with snow, its slopes glittering in the pale sunlight. At its base, on either side, the armies of both nations had gathered to watch.
The Demons came in force, every man who could still hold a weapon. Goldry stood at their head, his red beard bright against his armor, his face set in lines of worry he could not hide. Beside him, Spitfire paced like a caged beast, his quick temper barely contained. Brandoch Daha stood still as a statue, his quick mind calculating odds and outcomes that no one else could see. And behind them, thousands of Demon warriors waited in silence, their eyes fixed on the mountain.
Mera stood among them, her grey eyes fixed on the peak. She had insisted on coming, though Goldry had tried to persuade her to stay in Galing. "I have to know," she had said. "I have to see." And he had not had the heart to refuse her.
The witches came as well. Corund led them, his wound healed but the memory of his humiliation still fresh. Beside him rode his two surviving sons, young warriors whose faces showed a mixture of hope and fear. Corsus lurked in the background, his thin smile never leaving his lips, his clever fingers twitching. And among the ranks of lesser lords and captains, a figure stood apart—pale and thin, with dreaming eyes that held a light that had not been there before.
Lord Gro had survived.
He had been tortured, imprisoned, left for dead. But he had survived. And when Gorice had called for champions, Gro had volunteered. Not to fight—he was no warrior—but to witness. To see. To remember.
Mera saw him from across the field, and her heart leaped. She started forward, but Goldry caught her arm.
"Not now," he said quietly. "Wait. After the duel, if Juss wins, you can go to him. But not now."
Mera nodded, tears streaming down her face, and waited.
At the summit, two figures faced each other across the ancient lists.
Juss and Corund.
They had met before, on the night of the sortie, in the burning camp. But that had been chaos, confusion, a fight in the dark. This was different. This was formal, ritual, bound by rules as old as war itself. They faced each other in the clear mountain light, and for a long moment, neither moved.
Corund spoke first. "I have waited for this, Lord Juss. You wounded me before. You shamed me before my men. Today, I will have my revenge."
Juss shook his head slowly. "This is not about revenge, Corund. This is about ending a war that has killed too many on both sides. When we fight today, we fight for peace."
Corund's scarred face twisted into something that might have been a smile. "Peace? There is no peace between Witchland and Demonland. There is only victory or defeat. And today, I will be victorious."
He drew his great axe, its blade gleaming in the sunlight. Juss drew his sword, the same blade that had pierced the demon's heart on Zora Rach. They saluted each other, as the ancient customs required, and then they fought.
The first exchange was tentative, each man testing the other's strength and speed. Corund's axe was a terrible weapon, capable of cleaving a man in two with a single blow, but it was heavy, slower than a sword. Juss was quicker, lighter on his feet, and he used that advantage to dance around Corund's strikes, looking for an opening.
But Corund was no novice. He had fought a hundred battles, killed a hundred enemies, and he knew how to use his weapon's weight to his advantage. He forced Juss back, step by step, his great axe swinging in arcs that left no room for error. Juss dodged, parried, retreated, but he could not find an opening.
The fight continued for an hour, then two. The sun climbed higher in the sky, and still they fought. Both men were bleeding from a dozen small wounds. Both were breathing hard, their strength flagging. But neither would yield.
Below, the armies watched in silence. Goldry's hands clenched into fists. Spitfire had stopped pacing, his eyes fixed on the distant figures. Brandoch Daha's quick mind calculated the odds, and found them evenly balanced.
Mera watched with her heart in her throat, praying to gods she barely believed in.
On the witch side, Corund's sons watched with growing fear. Their father was the greatest warrior they had ever known, but this Demon was his equal, perhaps his better. Corsus's smile had long since faded. Gro watched with eyes that saw more than they should, and his heart ached for both men.
The third hour began. Juss could feel his strength failing. His sword arm was heavy, his vision blurring. Corund's axe seemed to move faster now, or perhaps it was just that Juss was slower. He knew he could not last much longer.
But he also knew something else. He knew that Corund was tiring too. The great axe, which had seemed so terrible at the beginning, now swung a fraction slower, a hair less precise. The witch-lord's breathing was ragged, his steps less sure.
Juss changed his tactics. Instead of dodging and retreating, he began to press forward, meeting Corund's axe with his sword, giving ground only to take it back. The ring of metal on metal echoed from the peaks, a sound that would be remembered for generations.
Corund saw what was happening and tried to summon a final reserve of strength. He raised his axe for a blow that would have split a mountain, a blow that would end the fight forever. But as he raised it, his wounded side twinged, the old injury flaring with pain, and for just a moment, his guard dropped.
Juss saw the opening. He moved faster than he had ever moved in his life, his sword flashing forward, straight for Corund's heart.
But at the last instant, he turned the blade.
Instead of piercing Corund's heart, it slid between his ribs, deep into his side. Not a killing blow, not yet, but a wound that would end the fight. Corund fell to his knees, his axe clattering on the stones, his hands clutching at the blood that poured from his side.
Juss stood over him, his sword dripping, his breath coming in great gasps. He could finish it. One more stroke, and Corund would be dead. The war would be over.
But he did not strike.
Corund looked up at him, his scarred face pale with pain, his eyes filled with something that might have been respect.
"Finish it," he rasped. "Do not leave me to die slowly."
Juss knelt beside him. "I have no wish to kill you, Corund. You are a worthy enemy, a warrior of honor. If I kill you now, I diminish myself. Yield, and live."
Corund stared at him for a long moment. Then, slowly, he nodded.
"I yield," he said. "The war is yours."
The words echoed across the peak, carried by the wind to the armies below. For a moment, there was silence. Then the Demons erupted in cheers, a sound that rolled across the mountains like thunder. The witches stood in stunned silence, their greatest champion defeated, their cause lost.
On the peak, Juss helped Corund to his feet. The witch-lord leaned on him, too weak to stand alone, but his eyes were clear.
"You are a strange man, Juss of Demonland," he said. "You defeat your enemies and then spare them. You wound them and then help them stand. I do not understand you."
Juss smiled, a weary smile. "Perhaps that is why we fight. Because we do not understand each other. But perhaps, one day, we will."
They descended the mountain together, the Demonlord and the witch-lord, supporting each other like old friends rather than enemies. At the base, their armies waited in silence. Goldry stepped forward, his face a mixture of joy and awe. Spitfire actually wept, though he would deny it for the rest of his life. Brandoch Daha smiled a rare and genuine smile.
On the witch side, Corund's sons rushed forward to take their father from Juss's arms. They looked at the Demonlord with something like gratitude, though they would never admit it. Corsus slunk away, his plans for victory shattered.
And Gro stepped forward, his dreaming eyes fixed on Juss. Behind him, Mera ran across the field, ignoring the stares of the witch warriors, and threw herself into his arms. He caught her, held her, wept into her hair.
"You came back," she whispered. "You came back."
"I promised," he said. "I promised I would."
Gorice the Twelfth, who had watched the combat from a distance, rose from his throne and walked forward. His face was unreadable, but when he spoke, his voice was steady.
"The terms are fulfilled," he said. "Witchland withdraws from Demonland. Forever. There will be no more war between us."
Juss nodded. "And Demonland will not pursue. Let there be peace."
The two kings—for Juss was a king in all but name—looked at each other across the space that separated them. Then Gorice turned and walked away, and the witch army began its long march north.
Corund, carried on a litter by his sons, paused as he passed Juss.
"I will remember this," he said quietly. "The day you spared me. I do not know if I will ever be able to repay it, but I will remember."
Juss laid a hand on his shoulder. "Live well, Corund. That is repayment enough."
The witch-lord nodded, and the litter moved on. Soon the last of the witch army had vanished into the northern passes, and Demonland was alone with its victory and its dead.
The feast lasted for seven days and seven nights.
In all the history of Demonland, there had never been such celebration. The great hall of Galing was decked with banners and flowers, with tapestries brought out of storage and hung on every wall. The fires in the great hearths burned day and night, roasting whole oxen and sheep and boar. Casks of wine that had lain in the cellars for a hundred years were broached and emptied. Minstrels came from every corner of the land to sing songs of victory, and their music echoed from the stones long into the night.
The Lords of Demonland sat at the high table, dressed in their finest, and received the thanks of their people. Goldry, his strength fully returned, laughed and drank and told stories of the great duel on Koshtra Belorn, each telling more exaggerated than the last. Beside him sat Mera, no longer a servant but a lady of the court, her hand often finding his under the table.
Spitfire, for once at peace, actually smiled and clapped men on the shoulder and drank more than was wise. He had found a new purpose in training the next generation of Demon warriors, and his quick temper had cooled to something like contentment.
Brandoch Daha moved among the guests, quick and charming, making every man feel that he personally had won the war. He had already begun planning new voyages of exploration, new lands to discover, new adventures to seek.
And Juss sat at the center of it all, grey-eyed and calm, accepting the accolades with quiet grace. He smiled when smiles were needed, nodded when nods were required, spoke when words were expected. But in his heart, he felt something he could not name—a restlessness, a longing, a sense that this was not the end, but only a pause.
At the far end of the hall, away from the noise and celebration, sat Gro.
He had been given a place in Demonland, as Juss had promised. A small house in the castle grounds, a position as advisor on matters of Witchland, the respect of people who knew what he had sacrificed. Mera visited him every day, bringing food, telling him stories of her new life, slowly teaching him that he was safe, that he was wanted, that he belonged.
But still, he sat apart. Still, he watched. Still, he dreamed.
On the third night of the feast, Juss found him there, alone on the battlements, staring north toward the mountains.
"You should be celebrating," Juss said quietly, coming to stand beside him.
Gro shook his head slowly. "I don't know how. I've never learned."
Juss was silent for a moment. Then he said, "Neither have I, really. Oh, I go through the motions. I smile and nod and make the right noises. But inside..." He touched his chest. "Inside, there's something that won't settle. A restlessness. A longing."
Gro looked at him with those dreaming eyes. "For what?"
"I don't know. For the next challenge. For the next battle. For the feeling of being alive that only comes when death is close." Juss shook his head. "It's foolish. We have peace. We have everything we fought for. And yet..."
"And yet," Gro agreed. "I know that feeling. I've known it my whole life."
They stood together in silence, watching the stars wheel overhead. Two men who had found peace, and did not quite know what to do with it.
On the fifth day, a messenger arrived at the gates of Galing. He was pale and travel-stained, his clothes those of a merchant, but his eyes held a look that Juss recognized. It was the look of one who carried news he did not wish to bear.
He brought word of the eastern lands—of strange movements beyond the mountains, of armies gathering in places no army had ever gathered before, of a darkness spreading like a stain across the horizon. He spoke of refugees fleeing west, telling tales of a new enemy, older and more terrible than Witchland, a power that had slept for millennia and was now waking.
Juss listened in silence. When the messenger finished, he thanked him and sent him to rest.
That night, he dreamed.
He stood on the peak of Koshtra Belorn, alone, the wind cold on his face. Below him, the world spread out in darkness—the mountains, the forests, the sea. And above him, the stars wheeled in patterns he did not recognize.
A voice spoke from the darkness. It was ancient, vast, filled with laughter and sorrow in equal measure.
"You have won your war, Juss of Demonland. You have peace. Is it not what you wanted?"
Juss looked around, but he could see no one. "It is what we fought for," he said. "It is what our people needed."
"Needed, yes. But wanted? Your people are content, but their lords are restless. You miss the glory. You miss the struggle. You miss the thing that made you feel alive."
Juss could not deny it. "Is that wrong? To want purpose? To want meaning?"
The voice laughed, a sound like thunder rolling across the mountains. "Wrong? No. It is human. It is Demon. It is the fire that drives you to greatness and to folly alike. And because you are what you are, because you cannot help but seek the struggle, I will grant you what you truly desire."
The stars shifted. The sky spun. And Juss saw—
An army, vast beyond imagining, marching out of the east. Not witches, not men, but something else, something older, something terrible. They bore banners of black and gold, and at their head rode a figure wrapped in shadow, his eyes burning like coals.
He saw Demonland burning, its fields blackened, its fortresses crumbling. He saw his brothers fallen, their bodies broken on fields of ash. He saw himself, alone, sword in hand, facing an enemy that could not be defeated.
And then he saw—
The voice laughed again. "The worm Ouroboros turns, Juss of Demonland. The serpent eats its own tail. War comes again, whether you will it or not. And this time, it will be greater than any you have known. Prepare."
Juss woke with a start, his heart pounding, his brow covered in sweat. The fire in his chamber had burned low, and the room was cold. He sat up, gasping, the dream still vivid in his mind.
A dream. It was only a dream.
But as he looked out the window, toward the east, he saw something that made his blood run cold. On the horizon, where no light should be, there was a glow—faint, distant, but unmistakable. The glow of fires. Many fires. The fires of an army on the march.
He rose and dressed quickly, then made his way to the battlements. The night was clear, the stars bright, and from this height he could see far across the land. The glow was there, still faint, still distant, but growing. And as he watched, he thought he saw movement—shadows against the darkness, shapes that should not exist.
Goldry found him there at dawn, still staring east.
"Juss? What is it? What have you seen?"
Juss did not turn. "The war is over," he said quietly. "But peace... peace was only a pause."
Goldry followed his gaze and saw the glow, still faint in the morning light, but unmistakable. His face went pale, then hardened into the expression of a warrior who sees battle coming.
"Who?" he asked. "Witches? Someone else?"
Juss shook his head slowly. "I do not know. But I know this: the worm Ouroboros turns. The serpent eats its own tail. And we—" He turned to face his brother, and his grey eyes held something that Goldry had never seen there before. Fear, yes. But also something else. Something that might have been anticipation.
"We will be ready," Juss said. "Whatever comes, wherever it comes from, we will be ready."
In the great hall of Galing, the Lords of Demonland gathered once more. Spitfire came, his quick eyes blazing with a fire that had been missing for months. Brandoch Daha arrived from the coast, his ships ready, his men prepared. Goldry stood at his brother's side, his great hand on his sword. And beside him, Mera stood quietly, her presence a reminder of what they were fighting for.
Gro came as well, his dreaming eyes fixed on the east. He had seen things in his dreams, too—shadows and fire, ancient powers waking. He did not speak of them, but his face was grim.
Juss stood before them all, looking out at the faces of his people—the farmers and fishermen, the craftsmen and warriors, the old and the young. They had won a great victory. They had earned their peace. And now, through no fault of their own, that peace was threatened.
"Last night," he said, "I dreamed. And in my dream, I saw an army coming out of the east. I saw our land burning, our people dying. I saw a war greater than any we have fought."
Murmurs ran through the hall. Men glanced at each other, fear in their eyes.
"But I also saw something else," Juss continued. "I saw us standing together, as we have always stood. I saw us fighting, as we have always fought. I saw us refusing to yield, refusing to break, refusing to surrender. Whatever comes, Demonland will endure. Whatever enemy rises against us, Demonland will prevail."
A cheer rose from the crowd, tentative at first, then growing. Men drew their swords and raised them high. Women shouted their support. Children watched with wide eyes, too young to understand, but old enough to feel the hope.
Juss looked out at them, and for a moment, he felt the weight of all their hopes, all their fears, all their lives. Then he turned to the east, where the glow still flickered on the horizon, and he smiled—a grim, determined smile.
"Let them come," he said softly. "Let them all come. Demonland is ready."
Far to the east, beyond the mountains, beyond the deserts, beyond the lands that men knew, an army marched. They were countless, terrible, ancient beyond the memory of man. At their head rode a figure wrapped in shadow, his eyes burning like coals, his heart filled with a hunger that could never be satisfied.
He smiled as he marched, and his smile was cold as death.
"Demonland," he whispered. "I have waited long for this."
The worm Ouroboros turned. The serpent ate its own tail. And in the great hall of Galing, the Lords of Demonland prepared for a war that would dwarf all that had come before.
The story was not over. It was only beginning.
The feast was over. The guests had departed. The great hall of Galing stood silent in the moonlight, its fires banked, its banners furled.
On the battlements, a lone figure stood watching the eastern horizon.
Gro had not slept since the dream. He had not eaten, had not spoken, had not moved from this spot except when Mera came to wrap a blanket around his shoulders and press food into his hands. She understood, in a way that no one else could, the weight of what he carried.
"The dreams come every night now," he said quietly, as she stood beside him. "Fire and shadow. An army that never ends. A figure in darkness, laughing as the world burns."
Mera took his hand. "You don't have to carry this alone."
Gro looked at her, his dreaming eyes bright with unshed tears. "I know. But I don't know how not to. I've been alone my whole life. It's all I know."
"Not anymore." She squeezed his hand. "You have me. You have Goldry, and Juss, and all of them. You're not alone anymore."
Gro was silent for a long moment. Then he said, "I dreamed of you, too. Before we met. I dreamed of grey eyes and a gentle heart. I didn't know what it meant then. I think I do now."
Mera smiled—a soft, warm smile that lit up the darkness. "Then hold onto that. Hold onto me. Whatever comes, we'll face it together."
They stood together on the battlements, watching the eastern sky grow light. The glow on the horizon had faded with the dawn, but they both knew it would return. The darkness was coming. War was coming.
But so was hope. So was love. So was the unbreakable will of a people who had never learned to yield.
The worm Ouroboros turned. The serpent ate its own tail. And in the first light of a new day, two souls stood together on the walls of Galing, ready to face whatever the future might bring.
Coming in Book Two of the Ouroboros Chronicles:
The Lords of Demonland face their greatest challenge yet—an enemy older than memory, darker than shadow, and hungrier than death itself. The eastern army marches. The world burns. And in the heart of the coming storm, a dreamer must find the courage to become something more.
The Serpent's Hunger
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by Rau Sheilah
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